New ACK file repository

Chris H.'s Ultima / ACS-style game development system!

Moderators: Ice Cream Jonsey, joltcountry

rld
Posts: 223
Joined: Sun Jan 25, 2009 2:17 am
Location: Dallas, TX

New ACK file repository

Post by rld »

I am setting up a small file share for ACK games, works-in-progress, etc. To upload files to the repository, use the following link:

https://www.drivehq.com/DropBox/DropBox ... D=71795046

All you need to enter for the info fields is your name (use your joltcountry username) and a description of what you are submitting. The password for the uploader page is three characters - capital A, capital C, capital K.

If anyone has any games in development that you would like to get feedback on or have people try out, please submit a ZIP of your game to the above link and post in this thread to let me know. This way, we can have a single download area for ACK games and other content with everything accessible in one place.

User avatar
Tdarcos
Posts: 7669
Joined: Fri May 16, 2008 9:25 am
Location: Arlington, Virginia
Contact:

Post by Tdarcos »

I have a complete directory of adventure files of everything I could find that I have previously made available at
http://in-the-matter-of.com/adventure

I found three files, ACK-MANUAL.PDF (603K) , ACKv3.2.zip (21 meg), and acksrc.zip (160k) which I <s>will upload</s> have uploaded to your repository. Hope it helps. If I didn't do the upload right you can go to that directory and the links allow you to download any of the files there.
"You're motorin', what's your price for flight, when finding Mr. Right?"
- Night Ranger, Sister Christian

rld
Posts: 223
Joined: Sun Jan 25, 2009 2:17 am
Location: Dallas, TX

Post by rld »

Tdarcos wrote: I found three files, ACK-MANUAL.PDF (603K) , ACKv3.2.zip (21 meg), and acksrc.zip (160k) which I <s>will upload</s> have uploaded to your repository. Hope it helps. If I didn't do the upload right you can go to that directory and the links allow you to download any of the files there.
Thanks. I'm trying to find out from Chris if he minds having the ACK distribution files mirrored other places, but I haven't gotten a reply from him yet.

Chris H
Posts: 272
Joined: Sun Dec 02, 2007 4:07 pm
Location: California, USA

Post by Chris H »

Sorry for the long absence - the funny thing about work is that if you let it, it takes over your life. I'm going to try to get back into the things I enjoy. :)

rld: No objections here, and as I figure out what the new active URLs are I'll make links to them from the 80sgaming.org site.

ishtenos
Posts: 47
Joined: Tue Feb 28, 2012 8:37 pm
Location: In your imagination

Re: New ACK file repository

Post by ishtenos »

rld wrote:I am setting up a small file share for ACK games, works-in-progress, etc. To upload files to the repository, use the following link:

https://www.drivehq.com/DropBox/DropBox ... D=71795046

All you need to enter for the info fields is your name (use your joltcountry username) and a description of what you are submitting. The password for the uploader page is three characters - capital A, capital C, capital K.
Not sure if I missed something, but that link asks for a password?

And btw, to Chris - thanks for ACK. I've been picking away at it on and off for close to a year now, it's a great tool and scratches an itch ACS was responsible for in my youth.

Astral Projection Garth

Post by Astral Projection Garth »

You asking for the password? Or you saying it didn't ask you for the password? If you need the pw it's in the quote in your last post there.

EDIT: Just uploaded the Metal Gear Demo. What I have so far done with the Wasteland adventure is also on it's way. Just have to compare my various backups to make sure i'm uploading the latest one.

EDIT: K Wasteland uploaded too now. Enjoy.

User avatar
Garth's Equipment Shop
Posts: 638
Joined: Fri Dec 05, 2008 5:55 pm
Location: Festering Foothills
Contact:

Post by Garth's Equipment Shop »

Chris H wrote:Sorry for the long absence - the funny thing about work is that if you let it, it takes over your life. I'm going to try to get back into the things I enjoy. :)

rld: No objections here, and as I figure out what the new active URLs are I'll make links to them from the 80sgaming.org site.

Totally understand that Chris. Good to hear from ya again. The more you are around the more I am motivated to finish my projects. ;) No pressure though.. :P

ishtenos
Posts: 47
Joined: Tue Feb 28, 2012 8:37 pm
Location: In your imagination

Post by ishtenos »

Astral Projection Garth wrote:You asking for the password? Or you saying it didn't ask you for the password? If you need the pw it's in the quote in your last post there
Damn I'm good... I quoted the answer I was looking for. Thanks! :cool:

User avatar
Garth's Equipment Shop
Posts: 638
Joined: Fri Dec 05, 2008 5:55 pm
Location: Festering Foothills
Contact:

Post by Garth's Equipment Shop »

Classic lol

jupider
Posts: 13
Joined: Thu Jul 11, 2013 6:57 pm

Post by jupider »

I uploaded my "TEST-RPG" kit which has several years of tinkering in it. Included is my "Pen & Paper tileset" that I've mentioned recently in another post. There's also the beginnings of a potential Final Fantasy-style battle engine in there; I think you need to bump into the "Test Battle" obstacle to trigger it, if memory serves me. I have no idea what else may be in there.

Unfortunately, I missed the "please submit a ZIP" part and uploaded all the files individually. Sorry.

Have fun.

Admiral Ackguh
Posts: 131
Joined: Sat Nov 03, 2012 11:26 am
Location: Canada
Contact:

Re: New ACK file repository

Post by Admiral Ackguh »

rld wrote:This way, we can have a single download area for ACK games and other content with everything accessible in one place.
Where is this download area?
- A:A:

User avatar
Garth's Equipment Shop
Posts: 638
Joined: Fri Dec 05, 2008 5:55 pm
Location: Festering Foothills
Contact:

Post by Garth's Equipment Shop »


User avatar
Garth's Equipment Shop
Posts: 638
Joined: Fri Dec 05, 2008 5:55 pm
Location: Festering Foothills
Contact:

Post by Garth's Equipment Shop »

jupider wrote:I uploaded my "TEST-RPG" kit which has several years of tinkering in it. Included is my "Pen & Paper tileset" that I've mentioned recently in another post. There's also the beginnings of a potential Final Fantasy-style battle engine in there; I think you need to bump into the "Test Battle" obstacle to trigger it, if memory serves me. I have no idea what else may be in there.

Unfortunately, I missed the "please submit a ZIP" part and uploaded all the files individually. Sorry.

Have fun.
Hey jupider, I just tried out your test rpg. I guess most of the extra stuff you mentioned isn't actually implemented in a game yet, just laying dormant in the editors since I didn't see anything but a small boat to get to the pair of hiking boots which allow you to hike through woods, and then the hot air balloon to fly over the mountains.

I'm sure you're already aware of this and it is just a test game after all so not really a big deal but the balloon gets blocked by the water tiles along the shoreline around most of the island. Only the eastern side of the island with the mountains allows access to the island if your flying around the ocean.

I really like the test creatures in the editor. I'm going to adapt your test-rpg for my own use for testing things. Thanks for the submission.

Admiral Ackguh
Posts: 131
Joined: Sat Nov 03, 2012 11:26 am
Location: Canada
Contact:

Post by Admiral Ackguh »

I just uploaded Revenge of the Zomos to the repository.
- A:A:

Post Reply