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Elevator Action

Posted: Thu Apr 25, 2013 11:45 pm
by Ice Cream Jonsey
I think my two favorite games as a small child were Q*bert and Elevator Action. I now have them both.

Since there is no high score save on Elevator Action, I will try to record how I do here.

Currently, I got as far as the third building, level 17. A score of 26,500 or so.

I have a new control panel overlay for it. When I apply it I shall take a photo of this cabinet.

Re: Elevator Action

Posted: Wed May 01, 2013 10:23 pm
by Tdarcos
Ice Cream Jonsey wrote:I think my two favorite games as a small child were Q*bert and Elevator Action. I now have them both.

Since there is no high score save on Elevator Action, I will try to record how I do here.

Currently, I got as far as the third building, level 17. A score of 26,500 or so.
I had no idea there were additional buildings, I never got high enough in the game to discover that. I haven't seen EA in years.

If you're able to catch one of the spies trying to kill you under an elevator and squish him, does he just vanish (up and die, that is) or does he turn into a bloody splat first? I may be thinking of some other game but I remember something like that.

Posted: Thu May 02, 2013 3:36 am
by Flack
They just kind of "pop". No blood.

Crushing a spy with an elevator is worth 300 points; kicking them is only worth 150 and shooting them is 100.

Posted: Thu Oct 10, 2013 11:02 pm
by Ice Cream Jonsey
Man, this game did not have lasting power. I am going to sell it to a friend in a couple weeks. I regret this, but I regret it when they all leave at this point. I love them all.

[youtube][/youtube]

Posted: Fri Oct 11, 2013 7:32 am
by Flack
That's too bad. I have a real soft spot in my heart for Elevator Action as that was the first machine I ever purchased. I've always liked it and people that came over liked it because it's pretty simply to learn how to play. The downside I found with it was, like Q*Bert and a few others, each run at a high score took forever. The first level or two are so simple and they take forever to get through that you don't even know if you're having a good game until you hit level three.

Bottom line though, Elevator Action's controls aren't anything that MAME can't handle.

Posted: Fri Oct 11, 2013 7:43 am
by AArdvark
I remember the first time I played EA. After the game was over i scrabbled in my dixie cup of tokens for another chance to play the greatest game on earth. i remember saying "I love this game!" as I pumped a third coin into the slot, much to the annoyance of my older brother who had been waiting to play.


It does kinda get old after a while though.


THE
REAL SPY HUNTER
AARDVARK

Posted: Wed Oct 16, 2013 8:48 pm
by Flack
I got a Nintendo DS years ago which was really the last handheld system I was interested in. One of the first titles I acquired was a new version of Elevator Action. It's similar to the arcade version, but included in that version is a port of the arcade one and so that's all I really played.

Posted: Tue Oct 22, 2013 9:07 pm
by Ice Cream Jonsey
Flack wrote:That's too bad. I have a real soft spot in my heart for Elevator Action as that was the first machine I ever purchased. I've always liked it and people that came over liked it because it's pretty simply to learn how to play. The downside I found with it was, like Q*Bert and a few others, each run at a high score took forever. The first level or two are so simple and they take forever to get through that you don't even know if you're having a good game until you hit level three.

Bottom line though, Elevator Action's controls aren't anything that MAME can't handle.
True. If I really need to play it, well, I have the Pi out there now. I haven't sold it yet. Part of me wants to keep it. But I haven't played it in two months.

I'd feel like owning it if there were a high score save kit for it.

But there is not.

It's a good game. It's a great game. But I guess without consciously deciding to do so, I swapped Defender out for it and I'll make that trade.

Posted: Tue Oct 22, 2013 9:08 pm
by Ice Cream Jonsey
AArdvark wrote:I remember the first time I played EA. After the game was over i scrabbled in my dixie cup of tokens for another chance to play the greatest game on earth. i remember saying "I love this game!" as I pumped a third coin into the slot, much to the annoyance of my older brother who had been waiting to play.

It does kinda get old after a while though.
There is a Gameboy version that's pretty great. The movement speed of the agent is much faster. There are all sorts of different weapons. It's, I have to say, superior to the arcade version. And this is for the original Gameboy.

I liked owning it. Let me put it this way. If I didn't think I was gonna move and live with my girlfriend, I wouldn't get rid of it. But because of the controls, it's definitely a game I could live without. And probably get again some day.

Re: Elevator Action

Posted: Sat Aug 14, 2021 5:50 pm
by Ice Cream Jonsey
I kept the game! I kept it the whole time!

Elevator Action does not have a freeplay setting. Years ago I bought a tiny board from https://onecircuit.com. You can hook up wires for 1P and your coin switch and it makes it so that you can just hit 1P and it will send the credit signal and start the game. So I did that tonight and it's working great.

Re: Elevator Action

Posted: Sat Aug 14, 2021 5:55 pm
by AArdvark
Do you think not putting the quarter into the macjine is part of the experience? I always thought digging up another quarter was part of reliving the arcade experience

Re: Elevator Action

Posted: Sat Aug 14, 2021 7:19 pm
by Ice Cream Jonsey
AArdvark wrote: Sat Aug 14, 2021 5:55 pm Do you think not putting the quarter into the macjine is part of the experience? I always thought digging up another quarter was part of reliving the arcade experience
Yes! And the way this little circuit board works, you can still do that. The thing for me is that some of the games don't have working coin mechs. So I should fix them, but I haven't. But!!

Since some of them don't have working coin mechs and most of them have a free play setting, I just put them on free play. When we have get-together, it is one less thing (keeping quarters around) for me to worry about. I do like the "put a quarter in" experience though, you are right.

For Elevator Action, I wasn't able to open the coin box for 10 years, but I was able to unscrew the lock from the reverse and remove it. There were a lot of quarters in the coin box!