[raif] scenic.h

This is a discussion / support forum for the Hugo programming language by Kent Tessman. Hugo is a powerful programming language for making text games / interactive fiction with multimedia support.

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Ice Cream Jonsey
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[raif] scenic.h

Post by Ice Cream Jonsey »

My frigging copy of Agent is apparently busted as I can't find anything that looks like a "Send" button after writing a mail. But does anyone out there have a familiarity with that "scenic.h" thread? What does this library do in Inform?
the dark and gritty...Ice Cream Jonsey!

Kent

I don't really know

Post by Kent »

I looked through the source and got a general sort of overview (I think--although I didn't completely understand what it's up to). Basically it seems to let you define a scenery object that is only lookable-at and not gettable, with a bunch of different "sub-objects".

Now, the former is handled by the scenery class in Hugo's object library. The only advantage to the latter that I can see is in Inform's (well, the z-machine's) limit on numbers of objects in a game.

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