I wrote a scene in Fallacy of Dawn where the player is expected to give horrible games to a clerk that is a bit of a gaming elitist. The clerk can’t BELIEVE you came to the counter with a few gems from the bargain bin, and… okay, it isn’t the best puzzle in the world.Â
My brother gave me Battlecruiser: 3000 AD for Christmas one year. This is because he is the greatest brother, ever. (He also played Delarion Yar, the main character in Fallacy of Dawn, and doing that even though it greatly annoyed him also makes him the greatest brother, ever.) The idea of a bunch of people going to work and finshing up with something that is truly miserable does sort of fascinate me in a perverse way.
There really is a sort of “classic” list of the worst video games in the world. I’ll try to list them below. They are the ones that always seem to show up on lists like “The 20 Worst Games of All-Time” and such. Annnnnd, because I am an enormous dork, I can’t help but read every “Worst Games Ever” article ever made. It’s a curse.
The list: Pac-Man, E.T. and Custer’s Revenge for the Atari 2600. Superman for the Nintendo 64. Battlecruiser 3000AD, Extreme Paintbrawl, Daikatana* and Outpost for the PC. Rise of the Robots for the Amiga. Finishing up is Sewer Shark and Night Trap for the Sega CD.
I mean, that is a fairly standard list. Season to taste, certainly. You can’t go wrong with those. A list generated by a group of game journalists would probably include those games (although PC Gamer was good enough to give the completely unfinished Outpost a 93%). Sprinkle with something acerbic regarding the Virtual Boy and you have yourself an article. Gamasutra could turn the above list into 33 pages and then remove the “print” option so they can level up their Adsense account.Â
… And personally, hey, I never questioned those choices. I certainly did not feel that E.T. and Pac-Man were terrible games when I was growing up, but that’s not been a fight I felt passionate about. They didn’t seem any worse than many other 2600 games, and I did not spend a terrible amount of time in arcades when I was like seven, so the “real” Pac-Man was not burned into my memory. And in all honesty, they are usually included because what they represent, which was the temporary death of the domestic gaming industry.
(I began a thread on my BBS about the worst games ever, and I was trying to limit it to games I actually played and personally detested. Pac-Man, E.T. and so forth weren’t going to be on it. The thread sort of stalled because I promised myself that I’d go back and re-play every single game… and honestly, it’s just been a little difficult finding the time to play in irony the last couple of months.)Â
But here is the reason I am writing all of this. Tonight, I was sent a Youtube video that shows the final scene to Night Trap. I am actually angry about this – I am smiling in anger.
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At the very end of the video, you imprison some… well, I don’t know what they are specifically, a vampire or shadowbitch or something. (The last girl on the screen before Dana Plato is one such monster.) And then Dana tells you what a great guy you are for solving the game and saving all the girls you could. Right on.Â
She turns to leave, walks down the hall and says, “Nah, you wouldn’t.”
At this point in the video, it appears that the same trap was triggered for her, the protagonist, as was triggered for the vampire a moment earlier. And I just assumed that the ending of the game was like that. But my friend said, no, you can actually press the “trap” button there. You have to press it for that to happen.
That’s when everything I thought I knew turned false.
What? What the — what? That is unbelievable! That totally gives the player a chance to – in NIGHT TRAP OF ALL GAMES, it — all right, I am going to try to compose myself here. It’s amazing and unexpected.
OK, first off, letting a trap be invoked right there messes with the player/player character relationship. That is supposed to be one of the big “things” you can experiment with in text adventures, and here is a wholly miserable and unloved FMV game pulling it off. And it’s our thing! Not Full Motion Video’s thing! It’s IF’s thing! Secondly, it allows for a meaningful moral choice right at the end of the game. Yes, it is a binary decision, and those can be as lame as they were in BioShock, but in Night Trap, it’s fast, it’s quick – you’re deciding what to do in a split second and the real-time nature of Night Trap actually works in its favor, to its credit. (Believe me, when I woke up today, I didn’t think I’d end it complimenting frigging Night Trap.)Â
Lastly, Â even in a game with universally terrible acting like Night Trap, Dana Plato is good enough to act distressed for three seconds. Admittedly, the laughable CGI effect that follows ruins the moment, but for a few seconds there is an actual bit of negative feedback as the PC screams and pleads for her own life.
And this is supposed to be one of the worst games of all-time.
I played Night Trap once, briefly, when it was new, and yeah – it sucks. Totally and completely. The writing is terrible, the acting embarrassing, and the gameplay kind of stale. I’m not trying to argue otherwise. But I can safely say that this “twist,” or this last-second player decision saves it from the rep it got over the years. I used to believe that there was no point in continuing to play a horrible game after a couple hours, but for the first time, Night Trap has me thinking, maybe, otherwise. It’s a total revelation. And in my opinion, it should be more famous for that.
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*I purchased Daikatana last year, from a vendor on eBay. I had to know if it was as terrible as everyone says. It’s not great, but again, it’s nowhere near one of the “worst games of all-time.” And getting mad at John Romero is like getting mad at Manny Ramirez for something. You know what you’re in for, and Ion Storm the company was probably as bad an idea as Manny being allowed to manage the Washington Nationalsin 2014. But no, Daikatana wasn’t that unpleasant. If I get on Youtube tonight and find that the ending of Daikatana has you making a choice about the fate of Hiro Miyamoto, I am going to hang myself.
Dude,
that was an awesome article. Keep up the good work. :)
Jim
Thank you very much, Jim! I appreciate that.