by Jizaboz » Tue Oct 11, 2022 10:50 pm
The computer version came out about a year after the exclusive PS4 release. I found a discount code for the "Director's Cut" a few months ago and decided to revisit this game despite finishing it in normal difficulty mode.
Playing it again with better graphics and the new additions.. aaand being able to use a trainer to skip thru bullshit (I can't really consider preventing myself to gather another 4000 metals to rebuild a road I already did in the PS4 version or getting past the annoying "WW2 nightmare" sequences as cheating at all. That's all I use it for) is a really nice experience. Taking my time to get as many excellent deliveries as possible before finishing (you can continue to deliver after you beat the story but I kinda rushed through that the first go round) because I find it to be a really therapeutic game for me. I used to run delivery routes on a few jobs in RealLife and while it's boring as mundane as hell to keep going back to the same customers there's something calming about clearing your mind and just thinking about other shit as you drive and walk to your destination.. and getting rewards for doing so in the end.
The Director's Cut also offers new battle sim type modes and a lot of extra random content; some of which ties into Cyberpunk 2077. The latest update of Cyberpunk 2077 has "Easter eggs" for Death Stranding. Both games had bad reviews for different reasons but I really still enjoy both games. It sounds like both games are getting sequels as they slowly push free DLC. I'm also officially making a prediction based on game lore.. I think in Death Stranding 2 "Sam" will go to the moon and will not only have to deal with the very anal and realistic inventory system, but also with the extreme environmental challenges. As the author of Lunar Base 1, this concept fascinates the shit out of me. It doesn't rain on the moon and there has never been a beach on the moon.. so what lies on the moon in the mind of Kojima?
The computer version came out about a year after the exclusive PS4 release. I found a discount code for the "Director's Cut" a few months ago and decided to revisit this game despite finishing it in normal difficulty mode.
Playing it again with better graphics and the new additions.. aaand being able to use a trainer to skip thru bullshit (I can't really consider preventing myself to gather another 4000 metals to rebuild a road I already did in the PS4 version or getting past the annoying "WW2 nightmare" sequences as cheating at all. That's all I use it for) is a really nice experience. Taking my time to get as many excellent deliveries as possible before finishing (you can continue to deliver after you beat the story but I kinda rushed through that the first go round) because I find it to be a really therapeutic game for me. I used to run delivery routes on a few jobs in RealLife and while it's boring as mundane as hell to keep going back to the same customers there's something calming about clearing your mind and just thinking about other shit as you drive and walk to your destination.. and getting rewards for doing so in the end.
The Director's Cut also offers new battle sim type modes and a lot of extra random content; some of which ties into Cyberpunk 2077. The latest update of Cyberpunk 2077 has "Easter eggs" for Death Stranding. Both games had bad reviews for different reasons but I really still enjoy both games. It sounds like both games are getting sequels as they slowly push free DLC. I'm also officially making a prediction based on game lore.. I think in Death Stranding 2 "Sam" will go to the moon and will not only have to deal with the very anal and realistic inventory system, but also with the extreme environmental challenges. As the author of Lunar Base 1, this concept fascinates the shit out of me. It doesn't rain on the moon and there has never been a beach on the moon.. so what lies on the moon in the mind of Kojima?