by pinback » Sun Mar 22, 2020 5:43 am
RealNC wrote: Sun Mar 22, 2020 5:20 am
pinback wrote: Sat Mar 21, 2020 6:37 pm
RealNC wrote: Fri Mar 20, 2020 5:54 pmIt's a Doom-themed video game for millennials. You can't die and it kind of plays itself at times.
I don't understand this. I just played the first level, and it was like being back in the middle of DOOM 2016 -- you already have the chaingun and double-jump, so you're ready to go. Other than that, it felt like the same, smooth, frantic gorefest that I loved about 2016. Except glory-kill is now "E" instead of "F", and chainsaw is "C" instead of "G". Comfortable changes, but took a minute to get used to from a 2016 veteran.
I did play through Doom 4 multiple times. Great game if you do one tweak to it. Just because it's a Doom-themed video game for millennials doesn't mean it's a bad game.
The tweak is to unbind the default glory kill key and bind it to some way out of reach key, and to disable the glory kill enemy hilight. This disables the infinite HP/ammo cheat that the glory kill system was designed to be. By default, the game is designed to shower you with HP and ammo pickups when you are low on HP and ammo. It is borderline impossible to die. But disabling this system required me to actually pay attention, be better prepared when going into battle, and keep a close eye on my chainsaw fuel as it is now the only way to prevent me from running out of ammo. Once I did that, the game went from just being a good game to being a great game.
Games made for millennials are generally designed like that. The player should be prevented at all times from dying because this hurts their ego.
That's a really weak take, man. "Fuckin' millennials" is getting very, very weak. I LAUDED the glory kill system in my review. It's challenging enough as it is. I think it's a brilliant way to keep the action going. It's plenty challenging particularly on higher difficulty levels, requiring almost constant movement and situational awareness. Having to stop and reload (the game) every five seconds instead of continuing the dance, man, I'm almost 50, I played all the old DOOM games. I'm okay with this.
Grumbling about millennials makes us old guys look bad. Stop it.
[quote=RealNC post_id=107016 time=1584879656 user_id=914]
[quote=pinback post_id=107006 time=1584841050 user_id=5]
[quote=RealNC post_id=106977 time=1584752059 user_id=914]It's a Doom-themed video game for millennials. You can't die and it kind of plays itself at times.[/quote]
I don't understand this. I just played the first level, and it was like being back in the middle of DOOM 2016 -- you already have the chaingun and double-jump, so you're ready to go. Other than that, it felt like the same, smooth, frantic gorefest that I loved about 2016. Except glory-kill is now "E" instead of "F", and chainsaw is "C" instead of "G". Comfortable changes, but took a minute to get used to from a 2016 veteran.
[/quote]
I did play through Doom 4 multiple times. Great game if you do one tweak to it. Just because it's a Doom-themed video game for millennials doesn't mean it's a bad game.
The tweak is to unbind the default glory kill key and bind it to some way out of reach key, and to disable the glory kill enemy hilight. This disables the infinite HP/ammo cheat that the glory kill system was designed to be. By default, the game is designed to shower you with HP and ammo pickups when you are low on HP and ammo. It is borderline impossible to die. But disabling this system required me to actually pay attention, be better prepared when going into battle, and keep a close eye on my chainsaw fuel as it is now the only way to prevent me from running out of ammo. Once I did that, the game went from just being a good game to being a great game.
Games made for millennials are generally designed like that. The player should be prevented at all times from dying because this hurts their ego.[/quote]
That's a really weak take, man. "Fuckin' millennials" is getting very, very weak. I LAUDED the glory kill system in my review. It's challenging enough as it is. I think it's a brilliant way to keep the action going. It's plenty challenging particularly on higher difficulty levels, requiring almost constant movement and situational awareness. Having to stop and reload (the game) every five seconds instead of continuing the dance, man, I'm almost 50, I played all the old DOOM games. I'm okay with this.
Grumbling about millennials makes us old guys look bad. Stop it.