by Flack » Tue Jan 12, 2021 7:24 am
Not only did the developers of Super Off Road map up/down on the joystick to the throttle controls, but they also made the throttle "stick," like cruise control. In other words, if you push the accelerator all the way up to 100% and then let off, it stays at 100%, instead of decreasing as if you had taken your foot off the gas. So instead of pushing forward for more gas and letting go of the stick to decrease, your truck will be stuck at full throttle even if you smash into walls, obstacles, or other trucks.
One interesting thing I mentioned during my podcast was that the game was developed by the Leland Corporation. Leland was essentially Cinematronics, the company behind Dragon's Lair and Space Ace. They were acquired by Tradewest and rebranded the Leland Corportation after one of TW's owners.
This link should jump to the C64 version playing. I played it for a while before switching to the SNES version for comparison.
Not only did the developers of Super Off Road map up/down on the joystick to the throttle controls, but they also made the throttle "stick," like cruise control. In other words, if you push the accelerator all the way up to 100% and then let off, it stays at 100%, instead of decreasing as if you had taken your foot off the gas. So instead of pushing forward for more gas and letting go of the stick to decrease, your truck will be stuck at full throttle even if you smash into walls, obstacles, or other trucks.
One interesting thing I mentioned during my podcast was that the game was developed by the Leland Corporation. Leland was essentially Cinematronics, the company behind Dragon's Lair and Space Ace. They were acquired by Tradewest and rebranded the Leland Corportation after one of TW's owners.
This link should jump to the C64 version playing. I played it for a while before switching to the SNES version for comparison.
https://youtu.be/H0lH4pcd1c4?list=PLaD3XRYu1lQTN_VJI4ot2aWDn0bJkwPHl&t=2018