by Ice Cream Jonsey » Fri Apr 08, 2022 12:31 pm
Valve can't/won't remove a game you paid for and stop you from playing it and downloading it on Steam. "Deadpool" has been yanked from the store a zillion times, but I can install it no matter its status. The 1997 Prey game was a game I had not bought when it was available on Steam, but I later bought a key. The keys still work. Your link that refers to Ubisoft shows them to be a terrible company that does terrible things and you and everyone is correct to shun them. But it's not accurate to say that Valve could one day take his game away.
Forcing updates is VERY BAD and I didn't know Valve did that. There is a workaround if you put in the right search terms on the internet, but the fact that it is a workaround is not acceptable. Skyrim was made to be modded. I don't understand Valve's logic. Save games on text adventures don't work when compiled with new code. This is a war on text! This is a war on reading!
The music thing has to do with the cheap ass way Rockstar licensed its music. God forbid these publishers pay a little more and get a license for their game forever. I recall the TV show "WKRP in Cincinnati" having the same issues and I don't get it. I mean, I do get it, capitalism turns people into disgusting creatures drowning the other hobbits so they can stare at gold rings a little longer. I've seen it the other way and approached people about licensing music and a couple have tried to pull that expiration thing and set some period of time where I could use the song and I responded with a polite "No thanks" and left it, and I am just some guy. Rockstar is making more than enough money to pay for a license in perpetuity, they are just too cheap to do so. That is a condition you accept when getting one of their GTA games.
None of this applies to CO getting a copy of the new Dune game. The publisher will forget about it two weeks after the game is released, the studio will fire most of its staff three weeks later and nobody will ever touch the thing again. If he buys it on Steam and has to reinstall his operating system at one point, Steam will be there to let him re-download it. 5 years from now if he needs to put it on a new computer there, the odds are that Steam will be the best and most reliable way for him to do it.
If he goes to pirate sites, well, good luck, I warned him but he can obviously do what he wants. And if he just wants to not pay them the $25 or whatever, then all of this is moot. If we are going to ignore the fact that Steam will keep the game patched then every time he wants to update the game he has to go to the Pirate Bay or Usenet or something to get an update. And then you are hoping what you get doesn't have a rootkit or a Bitcoin miner. CO, if you get a Steam account and buy a game I'll send you 5 keys to random games that I have laying around. (I think Valve demands that you buy something before you can use keys........ I think, who knows what they have changed.)
Valve can't/won't remove a game you paid for and stop you from playing it and downloading it on Steam. "Deadpool" has been yanked from the store a zillion times, but I can install it no matter its status. The 1997 Prey game was a game I had not bought when it was available on Steam, but I later bought a key. The keys still work. Your link that refers to Ubisoft shows them to be a terrible company that does terrible things and you and everyone is correct to shun them. But it's not accurate to say that Valve could one day take his game away.
Forcing updates is VERY BAD and I didn't know Valve did that. There is a workaround if you put in the right search terms on the internet, but the fact that it is a workaround is not acceptable. Skyrim was made to be modded. I don't understand Valve's logic. Save games on text adventures don't work when compiled with new code. This is a war on text! This is a war on reading!
The music thing has to do with the cheap ass way Rockstar licensed its music. God forbid these publishers pay a little more and get a license for their game forever. I recall the TV show "WKRP in Cincinnati" having the same issues and I don't get it. I mean, I do get it, capitalism turns people into disgusting creatures drowning the other hobbits so they can stare at gold rings a little longer. I've seen it the other way and approached people about licensing music and a couple have tried to pull that expiration thing and set some period of time where I could use the song and I responded with a polite "No thanks" and left it, and I am just some guy. Rockstar is making more than enough money to pay for a license in perpetuity, they are just too cheap to do so. That is a condition you accept when getting one of their GTA games.
None of this applies to CO getting a copy of the new Dune game. The publisher will forget about it two weeks after the game is released, the studio will fire most of its staff three weeks later and nobody will ever touch the thing again. If he buys it on Steam and has to reinstall his operating system at one point, Steam will be there to let him re-download it. 5 years from now if he needs to put it on a new computer there, the odds are that Steam will be the best and most reliable way for him to do it.
If he goes to pirate sites, well, good luck, I warned him but he can obviously do what he wants. And if he just wants to not pay them the $25 or whatever, then all of this is moot. If we are going to ignore the fact that Steam will keep the game patched then every time he wants to update the game he has to go to the Pirate Bay or Usenet or something to get an update. And then you are hoping what you get doesn't have a rootkit or a Bitcoin miner. CO, if you get a Steam account and buy a game I'll send you 5 keys to random games that I have laying around. (I think Valve demands that you buy something before you can use keys........ I think, who knows what they have changed.)