by Roody_Yogurt » Mon Apr 17, 2023 10:36 am
I also agree with Shadowgate. I would also add Quarterstaff: The Tomb of Setmoth (I've never played it, but hey, it was released under the Infocom brand) and Enchanted Scepters, a game made in World Builder that I really enjoyed as a kid. The latter was kind of surreal because it would just throw you in an area and you had a limited number of moves before it transported you to the next one. I remember that one area was kind of like an Indiana Jones pyramid filled with traps, and another area put you in the middle of a battle. I think I solved a few of the areas and got their scepters. I think I may have even beaten the game, but it's been so long that I can't be sure. Just the same, it was the most fun I had on someone else's Mac (although it's very possible that it was fun only because I was a kid... and considering that the internet says that it's from 1984, maybe it won't play on a Classic II).
I also agree with Shadowgate. I would also add Quarterstaff: The Tomb of Setmoth (I've never played it, but hey, it was released under the Infocom brand) and Enchanted Scepters, a game made in World Builder that I really enjoyed as a kid. The latter was kind of surreal because it would just throw you in an area and you had a limited number of moves before it transported you to the next one. I remember that one area was kind of like an Indiana Jones pyramid filled with traps, and another area put you in the middle of a battle. I think I solved a few of the areas and got their scepters. I think I may have even beaten the game, but it's been so long that I can't be sure. Just the same, it was the most fun I had on someone else's Mac (although it's very possible that it was fun only because I was a kid... and considering that the internet says that it's from 1984, maybe it won't play on a Classic II).