by Roody_Yogurt » Sat Apr 27, 2024 2:34 am
Fuses will deactivate themselves once the timer reaches 0, but yes, non-fuse daemons should manually be deactivated when not in use. I mean, I don't think it'll break your game or anything, but yeah, it will just keep running the daemon code indefinitely unless you stop it.
Fuses will deactivate themselves once the timer reaches 0, but yes, non-fuse daemons should manually be deactivated when not in use. I mean, I don't think it'll break your game or anything, but yeah, it will just keep running the daemon code indefinitely unless you stop it.