by Jizaboz » Tue Dec 17, 2024 3:57 pm
Killin sand worms! Yeah, I actually like Gallica. Probably one of the most non-annoying fairies in a video game.
The "live" part of combat can be confusing or slightly frustrating at times. In a perfect scenario, you wack a monster 2-3 times until it's "stunned", THEN initiate the actual turn-based combat with a big advantage. With the FF7 remake, ALL combat is live unless you tick an option to make it all turn-based.. which I did. While turn-based combat in Metaphor is similar to FF7, it has a lot of neat things like "synthesis", passing instead of being forced to take an action (Maybe you want 1 of your 4 dudes to hit twice instead of everyone taking an action), and the turn icon system in general.
What do you think about the story/theme so far? Are you playing with English audio? I prefer Japanese audio with this company's games, so I really have no idea what the voice acting sounds like.
Killin sand worms! Yeah, I actually like Gallica. Probably one of the most non-annoying fairies in a video game.
The "live" part of combat can be confusing or slightly frustrating at times. In a perfect scenario, you wack a monster 2-3 times until it's "stunned", THEN initiate the actual turn-based combat with a big advantage. With the FF7 remake, ALL combat is live unless you tick an option to make it all turn-based.. which I did. While turn-based combat in Metaphor is similar to FF7, it has a lot of neat things like "synthesis", passing instead of being forced to take an action (Maybe you want 1 of your 4 dudes to hit twice instead of everyone taking an action), and the turn icon system in general.
What do you think about the story/theme so far? Are you playing with English audio? I prefer Japanese audio with this company's games, so I really have no idea what the voice acting sounds like.