Adventure Construction Set

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Re: Adventure Construction Set

by Tdarcos » Sun Mar 02, 2025 1:15 pm

Tdarcos wrote: Sun Mar 02, 2025 12:37 am
The Happiness Engine wrote: Sat Sep 25, 2021 4:45 pmWould you like some help with making the wrong link redirect to the right one?
Ice Cream Jonsey wrote: Sat Mar 01, 2025 10:59 pmYes
I think waiting three and a half years to respond probably means that the problem has either since been solved, or wasn't a problem.
Ice Cream Jonsey wrote: Sun Mar 02, 2025 7:34 amNo.
And there's the difference! Your response took almost exactly seven hours (6 hours, 57 minutes to be exact).

Re: Adventure Construction Set

by Tdarcos » Sun Mar 02, 2025 12:37 am

The Happiness Engine wrote: Sat Sep 25, 2021 4:45 pmWould you like some help with making the wrong link redirect to the right one?
Ice Cream Jonsey wrote: Sat Mar 01, 2025 10:59 pmYes
I think waiting three and a half years to respond probably means that the problem has either since been solved, or wasn't a problem.

Re: Adventure Construction Set

by The Happiness Engine » Sat Sep 25, 2021 4:45 pm

Would you like some help with making the wrong link redirect to the right one?

Re: Adventure Construction Set

by Ice Cream Jonsey » Fri Sep 24, 2021 3:57 pm

Did you guys think it went somewhere? We've been here the whole time! (The old forum link, where it says phpBB2, is floating around in places though, so maybe that was it.)

Re: Adventure Construction Set

by McDeath » Thu Sep 23, 2021 9:16 pm

Looks that way (@Keighn who is me not logged in for some reason).

Re: Adventure Construction Set

by Keighn » Thu Sep 23, 2021 9:15 pm

Hey! Jolt is back.

Re: Adventure Construction Set

by McDeath » Tue Nov 12, 2019 5:19 pm

Lordy, I've been lazy. Nothing done except checking props and cast on the different platforms. Very little done.

Re: Adventure Construction Set

by McDeath » Mon Aug 12, 2019 6:25 pm

Finiahed props on galactic agent and now checking cast. I'm really curious on the source material for some of these aliens and beasts.

Re: Adventure Construction Set

by McDeath » Sun Jul 21, 2019 11:01 am

Finishing up THINGS (props) on the amiga galactic agent. Then i check each platform for consistency on these to make sure they are close to the same. After that i tackle people/creatures (CAST). Terrain (STAGE/BACKDROPS) has been done. Then i tackle the spreadsheet.

Summer life takes me away from computer.

Re: Adventure Construction Set

by McDeath » Wed Jun 12, 2019 8:44 am

Lordy ROL has a lot of spaces, obstacles and customs. Some are pretty good to consider using in other sets. I'll definitely break up the wordpads to mudules instead of just 1 giant one for all themes.

Re: Adventure Construction Set

by McDeath » Fri Jun 07, 2019 1:58 pm

Finished LOA props-items. Moving onto ROL props-items word pad. I'm considering changing font size to something smaller. I can't see somone printing 23+ pages for each module.

Re: Adventure Construction Set

by McDeath » Tue Jun 04, 2019 4:09 pm

I've been lazy out hiking, mountainbiking, and working on the property do not much have i done. I'm done with fantasy items/terrain and went directly to Land of Advrnturia items/terrain. I should just rebame it all Pops, Set, Actors tbh. Why? Well, "Actors" have a lot of info including inventory.

I did a little bit of spreadsheet work and I like inserting data dron the wordpad onto it. I'll color coordinate the entries and maybe put in littke borders for the information boxes (and use a helluva lot of copy/paste).

Speaking if copy/paste, I create a template of sorts on the wordpad and copy/paste it delending on the entries. Treasure is different from magic items from armor, melee, missile, etc etc etc). That is a bit tedious but i think a quick sheet you print out is better than navigating every menu each time guessing. Obviously that doesnt matter if you erase it all and make every set, prop, actor from scratch. Some I absutely suggest you don't eraseor rather remake if you do erase it all.

So... summer... yeah! It cuts into me wanti g to be on the computer. I guess i'll just commit to at least 1 small bit a day and nibble it down. Its just basic data you can find in the construction part anyway. Hopefully making the tilesets and trying to record the sound is considered the brunt of it all. A decent hobby i guess.

Re: Adventure Construction Set

by McDeath » Sat May 11, 2019 10:17 am

This intro has ACS in it as a consultation (or i think it does)


Yes, ask ACS!

Re: Adventure Construction Set

by McDeath » Thu Apr 25, 2019 9:14 pm

Small tile error on AppleII ROL; i forget the 2 pixel wide bar on the right-hand side. That messes up a few tilesets (its not critical but the plains/empty space will annoy me. I also had garbage files in the zips. I need to trim the non-essentials.

The spreadsheets and word docs will take a little time considering graphics added.

I was reading one of the newsletter and it talked of using a blank adventure disk to store characters. Brilliant idea so i'll get to making one for each platform. I have some characters for the c64 I could place. I am unsure of maximim character limit.

Re: Adventure Construction Set

by McDeath » Tue Apr 23, 2019 6:04 pm

Another slight hiccup. I noticed the amiga fantasy set was altered by me in a test. I had mountains accessible via rope when the original was open to travel by all. I just fixed that by remaking the fantasy set disk from the utilities in ACS. That turbo is FAST!

Re: Adventure Construction Set

by McDeath » Tue Apr 23, 2019 5:32 pm

Just found out END+PAUSE/BREAK puts WUNUAE emulator into turbo mode (good for adventure making). Hitting those keys again stop the turbo. Added the new notes to amiga notepad in zip. I'll upload later.

Re: Adventure Construction Set

by McDeath » Tue Apr 16, 2019 6:35 am

Just think of all the adventures sent in and the custom work done. I bet there was some. When you read what old newsletters there are, i guess some were just erased because they were pretty basic or incomplete.

There is a thread on lemon asking about the $1,000 award for sent adventures in a contest.

There is always hope that somewhere in a basement, attic, box, storage area that copies remain and the data can still be extracted.

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