Let's open a dialogue!

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Expand view Topic review: Let's open a dialogue!

by Spider-Man Aficionado » Thu Jun 17, 2004 8:15 pm

AArdvark wrote:Why wouldn't Pete parker develop serious side effects from the original bite?
I'd consider enhanced strength and agility, the ability to adhere to walls, and a keen "spider sense" to be serious side effects. Seriously RIGHTEOUS side effects! ^_^
AArdvark wrote:ever seen The Fly?
Are you referring to Rick Deacon, the Human Fly? First appearance Amazing Spider-Man Annual #10?

"The Human Fly was created by Scientist Harlan Stillwell (brother of the late Farley Stillwell who helped create the Scorpion). At J. Jonah Jameson's request, Rick Deacon was transformed into the Human Fly by means of having his atoms become impregnated with genetic coding of a common fly. Jameson funded the undertaking to help create a "hero" to rid the town of Spider-Man."

Sadly, the Human Fly left us in Amazing Spider-Man #276 when he was viciously gunned down by the villain-killer known as Scourge. :shock:

by AArdvark » Thu Jun 17, 2004 5:27 pm

Why wouldn't Pete parker develop serious side effects from the original bite? ever seen The Fly? I would think that if he could suddenly crawl up walls he would also start thinking like a spider (just suppose) MAYBE HE HAS AND DINT TELL ANYONE! Does he avoid raid and the Orkin man? HMMMMMM??


THE
NOT WITH IT
AARDVARK

by Ice Cream Jonsey » Thu Jun 17, 2004 2:59 pm

Joy wrote:How does being bitten by a radioactive spider allow one to violate the square-cube law?
Radiation is also a kind of magic.

by Joy » Thu Jun 17, 2004 2:52 pm

How does being bitten by a radioactive spider allow one to violate the square-cube law?

by Spider-Man Aficionado » Thu Jun 17, 2004 7:34 am

Worm wrote:How many hours did it take for his webbing to decay and what was it's tensile strength?
Unsure of the tensile strength, I'll be sure to investigate that one for you. "Strong enough."

The webbing, unless specifically modified, lasts one hour.

by AArdvark » Thu Jun 17, 2004 3:26 am

OK, but has he ever fertilized her egg sac? The burning questions demand answers. Dint I see some spider-man porn someplace? heh, I imagine that IF he can shoot webs so far then he's gotta be a killer in the sack. Oh wait, those were mechanical in the comics, I was thinking the movie...my bad.


THE
MIXED UP
SHOOT EM UP
AARDVARK

by Spider-Man Aficionado » Wed Jun 16, 2004 11:36 pm

Ice Cream Jonsey wrote:Yeah... um... hey...

How many chicks has Pete nailed?
In Spectacular Spider-Man #226 (1995) Peter hits Mary Jane violently when she tries to intervene during a fight with Spider-Man clone, Ben Reilly.

Peter is instantly remorseful, and suddenly realises the madness which has come over him. Although, he does run off burdened with shame to leave her bleeding on the floor calling after him.

This was during the dreaded Clone Saga. A rotten time for comics.

by Ice Cream Jonsey » Wed Jun 16, 2004 9:36 pm

NASWER THE QUERY ABOUT CHIX

by Spider-Man Aficionado » Wed Jun 16, 2004 9:19 pm

AArdvark wrote:In the comics, did Peter Parker ever graduate from H.S.? Seemed like he was there FOREVER! Trapped in a quasi- purgatory of crime fighting and homework.
Peter graduated high school in Amazing Spider-man #28.
So, he was in high school for less than three years.

Stan flew through the high school years.

by bruce » Wed Jun 16, 2004 9:17 pm

Ice Cream Jonsey wrote:Yeah... um... hey...

How many chicks has Pete nailed?
I think the answer is zero.

Unlike, "How many guys have nailed Pete?"

Bruce

by Debaser » Wed Jun 16, 2004 4:32 pm

Ice Cream Jonsey wrote:Yeah... um... hey...

How many chicks has Pete nailed?
And does his Spider Sense warn him about VD?

by Worm » Wed Jun 16, 2004 2:54 pm

How many hours did it take for his webbing to decay and what was it's tensile strength?

by Ice Cream Jonsey » Wed Jun 16, 2004 8:24 am

Yeah... um... hey...

How many chicks has Pete nailed?

by AArdvark » Wed Jun 16, 2004 3:27 am

In the comics, did Peter Parker ever graduate from H.S.? Seemed like he was there FOREVER! Trapped in a quasi- purgatory of crime fighting and homework.



THE
ISSUE 200-312
AARDVARK

by Roody_Yogurt » Sun Jun 13, 2004 1:43 pm

I solved all of Spider-man except how to get the biogem or whatever from that one room. I also got wicked far in the Hulk (rescued Ant-man and what not) but was never quite sure what I was missing.

Fantastic Four, I just sucked at.

by Scott Adams » Sun Jun 13, 2004 12:56 pm

Roody_Yogurt wrote:Why were the Scott Adams games so bad?
I beg your pardon! Although I am unclear as to whether you're referring to all my games or simply the "QuestProbe" series, but I must impress upon you that my games sold fairly well. In the 80's -- I was king!
Roody_Yogurt wrote:I mean, for years, they had me fooled just because, wow, it was neat to see this villain or that (especially because it was the first time I'd heard of most of them since I didn't read the comic).
Electro. Hydroman. Mysterio. Sandman. Doctor Octopus. All the classic villains. Man, that game was a hoot. Hey, didja ever give my other QuestProbe games a chance?

My first QuestProbe release was the Hulk. That was probably back in '84. Also, let's not forget the release just after Spider-man, The Fantastic Four (featuring Human Torch & The Thing).
Roody_Yogurt wrote:I never even beat any of the games but I have to say, getting a SECRET CODE at the end that supposedly was going to do something once they had released further games that never came out was LAME LAME LAME.
Never beat any of the games, did you? Spiderman, I felt, as the second release, gave me more leeway, I was able to really make it a more complex text adventure. But, Roody, if its handholding you need, then I'll have to recommend my first game, The Hulk. Much simpler.

Besides, if you never completed any of the games, how do even know there's a "SECRET CODE?"

(Oh, as this is a comics base, I should add that Marvel actually produced a QuestProbe comic to help advertise the games. Not their best work, sadly.)

Believe me, Roody, no one's more disappointed than me that further QuestProbe games never saw the light of day. X-men, which was to come after FF, was never released, but work was underway when my company, Adventure International, went bankrupt. Also in the works was a game planned for the remaining members of the Fantastic Four (Mr. Fantastic and Invisible Girl). Oh, but this is so long ago. I haven't really kept in proper touch with the online world until, but my wife sure has. Alexis currently helms the online sex site fatfantasy.net.

by Roody_Yogurt » Sun Jun 13, 2004 11:54 am

Why were the Scott Adams games so bad? I mean, for years, they had me fooled just because, wow, it was neat to see this villain or that (especially because it was the first time I'd heard of most of them since I didn't read the comic). I never even beat any of the games but I have to say, getting a SECRET CODE at the end that supposedly was going to do something once they had released further games that never came out was LAME LAME LAME.

Re: Let's open a dialogue!

by bruce » Sun Jun 13, 2004 8:40 am

Spider-Man Aficionado wrote:J. Jonah Jameson.
Related to Jenna Jameson?

Bruce

Let's open a dialogue!

by Spider-Man Aficionado » Sat Jun 12, 2004 11:19 pm

If you have any particular Spider-Man questions you've just been itching to ask, feel free! If you would like to hear some thoughtful reviews of current or not-so current issues, just say the word!

Ben Reilly. The Lizard. Venom. Hypno-Hustler. J. Jonah Jameson. Shocker. I know'm all!

Let the Spidey-talk begin!

-SMA

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