by zoot » Mon Aug 02, 2004 7:53 am
Thanks, DB. That looks like what I need (the link to the dicsussion really helped too).
I wonder if there is a way, however, to reserve the space in the room description, as that woould be even more elegant. The array does leave the possibility, however unlikely, that the player could 'guess' and available destination.
Cheers,
Zoot
Thanks, DB. That looks like what I need (the link to the dicsussion really helped too).
I wonder if there is a way, however, to reserve the space in the room description, as that woould be even more elegant. The array does leave the possibility, however unlikely, that the player could 'guess' and available destination.
Cheers,
Zoot