by Ice Cream Jonsey » Thu Sep 30, 2004 3:33 pm
Debaser wrote:I saved "the character" the first time through, but only because I had an obsessive need to do something with every monster before I left the mall. I don't know how long I dicked around with the Revenant trying to get him to do something useful for me besides commit honorable seppuku.
Hahah, yeah, he blew up nicely, didn't he?
I think he was an alternate solution to the vampire, wasn't he? But you had to meet the vampire before that dialogue option came up. I think I just wanted there to be another way to go if the garlic was chewed on, but then that ended up not defeating the vampire but just keeping her at bay.
Aside from whatever else I get out of this place, it's kind of interesting in a Lit 101 sort of way to "know" you, Robb, before/after playing these things. Like when I was reading Formerly..., within three panels of BG and BB's first scene together I was immediately thinking of Avenger and Hollywood... or Avandre and Keegan... or, you know, whoever and whoever.
True. I hadn't wanted Gibs to be a sidekick character, especially since he is mightier and more in shape than Duffy. Duffy should be his sidekick, perhaps! But then, not. The sidekick is useful in the first person game to have someone to talk to, but the game I am trying to deliver to Mike Sousa currently isn't in the first person, so that sort of solves that for now. Maybe his sidekick will be the moon or something, and he can bray at it, as a werewolf ex-marine rogue cop with a machinegun for a hand. Who can tell, who can tell.
So it's always cool to read these little behind the scenes snippets. This one and CDJ always kind of struck me as the two most personal games you've written.
That would be fair.
(The least personal was the Hammurabi port, probably.)
It occurs to me now on what will seem like a completely unrelated note that you should stuff Planescape: Torment as high on your "Ways to Waste Time" queue as you can manage. I get that you don't play video games quite as much as you used and that it's kind of a hefty time investment for a guy who's developed friends and a life and a consuming hobby since 1997 but, what was previously just a General Good Game Recommendation is now a Personal Recommendation. If you get a chance, at all, load it up.
I "have" a "copy" of it "somewhere" if you're digging my ditch here, and I think you "are." I only haven't ever played it because so much of my time was spent on Baldur's Gate II, one of the finest and longest and did I mention longest games ever made, which sort of sapped my will to dork about with that system again. But I get the sense that it's something I'd like.
How about this, my current gaming queue includes Doom III and your WIP. After that... it's Torment!!! (But if I sap back on the couch and console it up, don't hold it against me.)
[quote="Debaser"]I saved "the character" the first time through, but only because I had an obsessive need to do [i]something[/i] with every monster before I left the mall. I don't know how long I dicked around with the Revenant trying to get him to do something useful for me besides commit honorable seppuku.[/quote]
Hahah, yeah, he blew up nicely, didn't he?
I think he was an alternate solution to the vampire, wasn't he? But you had to meet the vampire before that dialogue option came up. I think I just wanted there to be another way to go if the garlic was chewed on, but then that ended up not defeating the vampire but just keeping her at bay.
[quote]Aside from whatever else I get out of this place, it's kind of interesting in a Lit 101 sort of way to "know" you, Robb, before/after playing these things. Like when I was reading [i]Formerly...[/i], within three panels of BG and BB's first scene together I was immediately thinking of Avenger and Hollywood... or Avandre and Keegan... or, you know, whoever and whoever.[/quote]
True. I hadn't wanted Gibs to be a sidekick character, especially since he is mightier and more in shape than Duffy. Duffy should be his sidekick, perhaps! But then, not. The sidekick is useful in the first person game to have someone to talk to, but the game I am trying to deliver to Mike Sousa currently isn't in the first person, so that sort of solves that for now. Maybe his sidekick will be the moon or something, and he can bray at it, as a werewolf ex-marine rogue cop with a machinegun for a hand. Who can tell, who can tell.
[quote]So it's always cool to read these little behind the scenes snippets. This one and CDJ always kind of struck me as the two most personal games you've written.[/quote]
That would be fair.
(The least personal was the Hammurabi port, probably.)
[quote]It occurs to me now on what will seem like a completely unrelated note that you should stuff Planescape: Torment as high on your "Ways to Waste Time" queue as you can manage. I get that you don't play video games quite as much as you used and that it's kind of a hefty time investment for a guy who's developed friends and a life and a consuming hobby since 1997 but, what was previously just a General Good Game Recommendation is now a Personal Recommendation. If you get a chance, at all, load it up.[/quote]
I "have" a "copy" of it "somewhere" if you're digging my ditch here, and I think you "are." I only haven't ever played it because so much of my time was spent on Baldur's Gate II, one of the finest and longest and did I mention longest games ever made, which sort of sapped my will to dork about with that system again. But I get the sense that it's something I'd like.
How about this, my current gaming queue includes Doom III and your WIP. After that... it's Torment!!! (But if I sap back on the couch and console it up, don't hold it against me.)