by Ice Cream Jonsey » Wed Oct 09, 2002 2:50 pm
Ben wrote:Actually, this would be preferable. We can fly around, and you can protect my sorry ass with your LEVEL 92 LASER MISSILES while I make all the money.
This is essentially the plan that I had, except with our roles reversed. So it does make me happy that you saw it as a good plan. It occurs to me that the chief reason I would want to be the "Trader" class is to come off as "cool" in the game. I'd want to come off as "cool" in order to get laid. I will now list all the times in which being a particular class in a particular game ever got me a girl:
1)
So me nuking the fuck out of people who mess with your ship sounds like a plan.
I dunno. "Explorer" seems to be a strong second choice. I don't see a lot of people embracing the "Warrior" careers until there's really any motivation to be good at combat. I mean, how many NPC space monsters can you shoot before it gets duller than dirt?
I don't think that two guys who, in all likelihood, played "Asteroids Deluxe" for a combined four and a half hours last night need to necessarily answer that with any haste.
But anyway, if they DO eventually put PVP in, I'd be ahead of the curve, right? I'm going to ask Patti Smith which class I should be. One moment...
... OK, she said -- sang, really -- "The Warrior." That's what I'll go with.
Formation flying in E&B is done very well. One person is assigned as "group leader", then that leader initiates a "formation", then the other group members "join" that "formation", and then wherever the leader goes, the others automatically follow. You, as a group member, can just kick back, drink some Safeway, and rack up the experience points.
You get experience points just for flying?
Can you alt-tab while in the game? It seems keen and all, but if there are long stretches of the game where you are flying across the universe, it may prove helpful to be able to check, ah, how my hottest shaved russian e-mails are downloading, if you're digging my ditch.
[quote="Ben"]Actually, this would be preferable. We can fly around, and you can protect my sorry ass with your LEVEL 92 LASER MISSILES while I make all the money.
[/quote]
This is essentially the plan that I had, except with our roles reversed. So it does make me happy that you saw it as a good plan. It occurs to me that the chief reason I would want to be the "Trader" class is to come off as "cool" in the game. I'd want to come off as "cool" in order to get laid. I will now list all the times in which being a particular class in a particular game ever got me a girl:
1)
So me nuking the fuck out of people who mess with your ship sounds like a plan.
[quote]
I dunno. "Explorer" seems to be a strong second choice. I don't see a lot of people embracing the "Warrior" careers until there's really any motivation to be good at combat. I mean, how many NPC space monsters can you shoot before it gets duller than dirt?
[/quote]
I don't think that two guys who, in all likelihood, played "Asteroids Deluxe" for a combined four and a half hours last night need to necessarily answer that with any haste.
But anyway, if they DO eventually put PVP in, I'd be ahead of the curve, right? I'm going to ask Patti Smith which class I should be. One moment...
... OK, she said -- sang, really -- "The Warrior." That's what I'll go with.
[quote]
Formation flying in E&B is done very well. One person is assigned as "group leader", then that leader initiates a "formation", then the other group members "join" that "formation", and then wherever the leader goes, the others automatically follow. You, as a group member, can just kick back, drink some Safeway, and rack up the experience points.[/quote]
You get experience points just for flying?
Can you alt-tab while in the game? It seems keen and all, but if there are long stretches of the game where you are flying across the universe, it may prove helpful to be able to check, ah, how my hottest shaved russian e-mails are downloading, if you're digging my ditch.