Ah, fuck.

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Expand view Topic review: Ah, fuck.

by Worm » Fri Jan 14, 2005 1:29 am

Ice Cream Jonsey wrote:I think the Penny Arcade guy is going off a script as of late. Either that or he really loves Worlds of Warcraft. Jesus Christ, how are people still playing fucking MMORPGs in 2005?

Someone please tell me one thing -- anything -- it brings to the table that is even remotely different from all the dozens of other on-line role playing games that have been out for years now.

I'll never play it because I hate teenagers, but I am curious as to how people are still freaking out about it months after its free (?) beta.
Seriously, just don't get involved with the shit yet.

Imagine Gothic scribbled on to a paper continuum paying little heed to grace and style. Now you're thrown on to that continuum and it never starts and never stops. No reason, no motivation, maybe 5-6 gathering quests each level, every fourth or fifth levels there might be a good quest though it will be over quick enough. You get stronger, there may be a really hard thing at the end of your progress, though it's never going to really end. No heroic sacrifice, no saving the world, just sitting and selling shit to get yourself the last minute items added to give some people who are at the max level to do.

I play on some Ultima Online freeshards to dick around. I might go kill a rat, I might promise to hold a tournament with a 10 grand entry fee and split, My buddies and I might kill some 12 year old kids playing the game, and sometimes I try to dress my character up like various Capcom characters. Though, I don't pay for it.

You've got a two-tiered path here.
You can hate it and quit
You can love it and join up with people. As they rely on you and you rely on them it gets boring, no one says anything though, because they stick around for the other people, so everyone is there, and they don't even know they if they are having fun.

There's no competition except for who can devote more time. PVP will be eventually dominated by slight automation because people exist that are smarter than Blizzard's programmers, oh and ganking. It's like Morrowind, except populated with people who are less interesting than the NPCs. How much can you contribute to a conversation when you're fighting a huge rat? If you talk when you're not fighting, then you're paying 10 bucks a month for chat pals. You're Half-Orc healer very well may be Osama Bin Laden or a Neo-Nazi, you just don't know!

My older brother plays EQ and now EQ2. I called him on not liking EQ before he even knew it, and EQ2 is barely holding him. The shit just get's boring, and you've got to try to keep yourself from getting bored with it. Your frist few plays are going to be fun, though that's really all it's worth, about a month of play. That's 60-70 dollars for a month of fun play. If you think it's worth that, go ahead.

by Ice Cream Jonsey » Wed Jan 12, 2005 11:52 pm

I think the Penny Arcade guy is going off a script as of late. Either that or he really loves Worlds of Warcraft. Jesus Christ, how are people still playing fucking MMORPGs in 2005?

Someone please tell me one thing -- anything -- it brings to the table that is even remotely different from all the dozens of other on-line role playing games that have been out for years now.

I'll never play it because I hate teenagers, but I am curious as to how people are still freaking out about it months after its free (?) beta.

by Worm » Thu Dec 09, 2004 12:18 pm

I don't think that anyone is going to represent my interests in MMORPGs. So, D.I.Y., I am thinking of getting together a few people for an Ultima Online freeshard. Those interests mainly being having fun. It slips in fun when I'm basically playing a CO-OP game. I want some unfriendly interaction with other players that Caltrops.com doesn't present me. Also, I don't like "SUPER ITEMS" they were a gay concept in D&D and they are a gay concept in most other RPGs.

by Debaser » Thu Dec 09, 2004 12:43 am

Debaser wrote:I used to like muds, but only those faggy roleplaying muds where, if my character was a troll, people actually got pissed if I didn't run around acting like a troll. For better or worse, commercial MMoRPG's will never capture that spirit.
Turns out that WoW actually does have designated Roleplaying Servers, and they're uniformly awful in all respects. Basically 75% of the people on there just treat them like normal servers, and 25% insist on talking like Renfaire leather mug salesmen over the General Chat (and get all pissy if you don't do the same). Except in the Orc/Troll regions, where everyone talks like Madam fucking Cleo. Every once in a while someone will slip a character with a name that's some variation of "fagtard" past the filter and go Knuckles the Clown all over everyone present.

On the upside, the sitting pose for all female characters is actually a kneeling pose. My current mission is to capture a screenshot of my avatar getting a hummer from some unsuspecting Night Elf who went AFK for a minute.

by pinback » Fri Dec 03, 2004 6:30 pm

I liked the IFmud because everyone would (does?!) just go into the same goddamn room and chat and occasionally throw a nerfball around.

Which is, of course, what I think anyone would really prefer to be doing in real life, at any time, always.

by Debaser » Wed Dec 01, 2004 6:12 pm

Worm wrote:Basically I got informed why I love EQ2, it's a MUD with graphics. It trudges, it grinds, and I love it.
I used to like muds, but only those faggy roleplaying muds where, if my character was a troll, people actually got pissed if I didn't run around acting like a troll. For better or worse, commercial MMoRPG's will never capture that spirit.
The real question is how does anyone trust the gaming media anymore?
Well, the line I've never really seen Gamespot cross is giving a great review to an awful game. They'll soft-pedal a 7.5 for an A-list piece of crap, and they'll inflate the score of a mediocre game if there's sufficient hype; but a 9.5 from Gamespot has historically been at least indicitive of "you won't hate it". So I have to assume WoW isn't awful. But it's a MMORPG. Just doesn't compute, y'know?

by Worm » Wed Dec 01, 2004 6:11 pm

Oh, and the Multiplayer is loads of fun. Even if it did break a few people's computers, it didn't break mine.

by Worm » Wed Dec 01, 2004 10:49 am

Basically I got informed why I love EQ2, it's a MUD with graphics. It trudges, it grinds, and I love it.

The real question is how does anyone trust the gaming media anymore?

Ah, fuck.

by Debaser » Tue Nov 30, 2004 11:04 pm

World of Warcraft Got a 9.5 on Gamespot

How does that even happen? Why did people like City of Heroes, again? I never got that.

A part of me, somewhere deep in my allegorical vagina, I get seeping wet at the idea of an MMORPG that doesn't suck, and doesn't suck because of decent gameplay, and not because of a bunch of silly novelty gimmicks or a high concept. But I'm not spending any more money on this sort of crap. I'm not, I'm not, I'm not...

...am I?

No.

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