by Merk » Mon Jul 25, 2005 8:54 pm
I have a *lot* to get done on my game. Pretty much all of it, except for the graphics and the basic backstory (well, I still have a few graphics to complete). We have two months and a week left. That's plenty of time! I wrote last year's entry in less time, so I'm still optimistic.
If it's supposed to be a silly little thing, surely you can finish before the end of September? It's not creeping up *that* quickly. :) If at all possible, I think you should try. It would be cool to have more Hugo games this year!
On a tangent, I may try to lean away from graphics in future games. It would make development go so much more quickly. Well, I'll probably have chapter-intro graphics to the Trading Punches prequels, and maybe more in-game graphics if I ever do sequels to the one I'm working on now, but I think most of my other ideas would be just fine without pictures.
I have a *lot* to get done on my game. Pretty much all of it, except for the graphics and the basic backstory (well, I still have a few graphics to complete). We have two months and a week left. That's plenty of time! I wrote last year's entry in less time, so I'm still optimistic.
If it's supposed to be a silly little thing, surely you can finish before the end of September? It's not creeping up *that* quickly. :) If at all possible, I think you should try. It would be cool to have more Hugo games this year!
On a tangent, I may try to lean away from graphics in future games. It would make development go so much more quickly. Well, I'll probably have chapter-intro graphics to the Trading Punches prequels, and maybe more in-game graphics if I ever do sequels to the one I'm working on now, but I think most of my other ideas would be just fine without pictures.