by Ice Cream Jonsey » Mon Apr 03, 2006 1:24 am
It begins!
There is a salon in Boulder that addresses the digital arts called (funnily enough) the Boulder Digital Arts Salon. There should be a link on the front page of the site if you'd like to visit.
A woman there named Danyell did some Googling regarding Interactive Fiction and Colorado and found Paul O'Brian. Paul, in turn, knows me. Not just in a typical Internet way, either, but we actually met once before all this when some people from the ifMud had their annual summer meet in Colorado. A few of us had dinner at a Nepalese place in Boulder. Letseeeeeee, who was there, it was Paul, Vitriola, Benjamin "Pinback" Parrish, J. Robinson Wheeler, Adam Cadre, Jennifer Earl and a friend of Paul's whose name I can't remember, though Ben might.
(An aside! Many more IF people were up in the mountains that weekend and I wanted to drive out and see them for a day. I tried to get the day off from my job and I couldn't because my presence there that day was apparently going to single handedly set back Moore's Law if I did not attend. I mark that day as the first day I truly became serious about leaving that place. And since doing so was the best decision I've ever made in my life, I tangentially have IF to thank for a much better quality of life. But I do regret not getting a chance to meet Emily and Inky and everyone.)
Paul gave the BDA salon my e-mail address and from that point it became a two-man venture tasked with telling a room full of people about the wonders of text games.
Paul, Danyell and I had dinner a couple weeks before the event and we had a chance to discuss what the presentation would be like. Talking about the history of IF, playing through a game, showing the crowd our games, it was going to be great. I can't think of a better representative, when it comes to the history and current climate of IF, than Paul O'Brian. He's probably played 500 IF games, at least, and he's very articulate on the subject. I wish they had taped everything, insteaf of just one Q&A.
But yeah, before the big presentation, depicted with pictures above, the BDA set up a camera and asked the two of us some IF questions. Let me speak to what that was like. It's going to hurt, though.
I am, ah.... I am someone who loves to be on TV. Even though it is a very rare occurrence. Is it the idea of TV? The anticipation of again being on TV? Because I don't really watch a lot of TV except for sports, I haven't been filmed in the longest time and I hate having my picture on the Internet. So I don't know. But when Jason Scott said "I'll be contacted" about his text game documentary I, for instance, flipped my gourd. That sort of thing. I should mention that I include any scenario where a camera is in front of me to count for this particular personality failing. I was really looking forward to a camera and mic being in my face and getting to tell people about the comic happenings of Delarion Yar and even more impressively, the Unnamed Adventurer from Saied.
Along these lines, I am also someone who will express a ton of negativity regarding the people that are on TV. Let's say that Dayna has a reality show on for a half hour one evening. I will gleefully point out every social misstep I can perceive. Well, let me say this: the camera does something to you. To me, anyway. I know it did something to people on reality TV shows, but I thought I was immune. I was nervous, answering those questions. Oh well, they will post them one day and everyone can have a good laugh at me instead of Puck, Frankie and Pedro.
The actual presentation we did was not filmed. Unfortunately. Because I thought I was much more relaxed.
I'll post the Power Point presentation tomorrow so that you can see what topics we covered. We also went through 9:05 with an audience, which deserves its own post. Actually, because I had to move the clocks ahead, it's 2:20 in the morning right now. I'll post part two tomorrow where we properly discuss 9:05 and how the crowd reacted to the beginning of Necrotic Drift being in front of them.
It begins!
There is a salon in Boulder that addresses the digital arts called (funnily enough) the Boulder Digital Arts Salon. There should be a link on the front page of the site if you'd like to visit.
A woman there named Danyell did some Googling regarding Interactive Fiction and Colorado and found Paul O'Brian. Paul, in turn, knows me. Not just in a typical Internet way, either, but we actually met once before all this when some people from the ifMud had their annual summer meet in Colorado. A few of us had dinner at a Nepalese place in Boulder. Letseeeeeee, who was there, it was Paul, Vitriola, Benjamin "Pinback" Parrish, J. Robinson Wheeler, Adam Cadre, Jennifer Earl and a friend of Paul's whose name I can't remember, though Ben might.
(An aside! Many more IF people were up in the mountains that weekend and I wanted to drive out and see them for a day. I tried to get the day off from my job and I couldn't because my presence there that day was apparently going to single handedly set back Moore's Law if I did not attend. I mark that day as the first day I truly became serious about leaving that place. And since doing so was the best decision I've ever made in my life, I tangentially have IF to thank for a much better quality of life. But I do regret not getting a chance to meet Emily and Inky and everyone.)
Paul gave the BDA salon my e-mail address and from that point it became a two-man venture tasked with telling a room full of people about the wonders of text games.
Paul, Danyell and I had dinner a couple weeks before the event and we had a chance to discuss what the presentation would be like. Talking about the history of IF, playing through a game, showing the crowd our games, it was going to be great. I can't think of a better representative, when it comes to the history and current climate of IF, than Paul O'Brian. He's probably played 500 IF games, at least, and he's very articulate on the subject. I wish they had taped everything, insteaf of just one Q&A.
But yeah, before the big presentation, depicted with pictures above, the BDA set up a camera and asked the two of us some IF questions. Let me speak to what that was like. It's going to hurt, though.
I am, ah.... I am someone who loves to be on TV. Even though it is a very rare occurrence. Is it the idea of TV? The anticipation of again being on TV? Because I don't really watch a lot of TV except for sports, I haven't been filmed in the longest time and I hate having my picture on the Internet. So I don't know. But when Jason Scott said "I'll be contacted" about his text game documentary I, for instance, flipped my gourd. That sort of thing. I should mention that I include any scenario where a camera is in front of me to count for this particular personality failing. I was really looking forward to a camera and mic being [i]in my face[/i] and getting to tell people about the comic happenings of Delarion Yar and even more impressively, the Unnamed Adventurer from Saied.
Along these lines, I am also someone who will express a ton of negativity regarding the people that are on TV. Let's say that Dayna has a reality show on for a half hour one evening. I will gleefully point out every social misstep I can perceive. Well, let me say this: the camera does something to you. To me, anyway. I know it did something to people on reality TV shows, but I thought I was immune. I was nervous, answering those questions. Oh well, they will post them one day and everyone can have a good laugh at me instead of Puck, Frankie and Pedro.
The actual presentation we did was not filmed. Unfortunately. Because I thought I was much more relaxed.
I'll post the Power Point presentation tomorrow so that you can see what topics we covered. We also went through 9:05 with an audience, which deserves its own post. Actually, because I had to move the clocks ahead, it's 2:20 in the morning right now. I'll post part two tomorrow where we properly discuss 9:05 and how the crowd reacted to the beginning of Necrotic Drift being in front of them.