by Draal » Sun Oct 08, 2006 6:23 pm
IX
<b>Ultima: The Black Gate</b>
SNES. The SNES version. Lamenting the end of Final Fantasy 3, this game filled the void.
After nearly three days of playing through, I became lost in a dungeon, a dungeon part of the main quest, and then irrevocably lost when my save game put me back in the exact spot.
<i>Maps of the dungeon were made</i> Charts of the probability of finding a path based on paths that led back in on themselves <i> were also made</i>
I remember a fire sword and arrows. Dying an endless number of times, and finding myself in a drainage pipe near my cousins house applying the ideas I gleamed from trying to find a way out of the maze my avatar was placed in.
Just now remembering how I knew how to scrawl a map, place geometry in accordance with room size, <i>Slay a dragon</i> to everyones bemusement because I played this game.
Charts, graphs, map making, and everything was a summer of profound worth trying to get out of that maze. Five minute increments of jotting down geometry between bouts of having a football thrown at me, merely because the premise was an interesting one.
<i>Everything is an interesting problem</i>
I played Chrono Trigger afterwards
[size=200]IX[/size]
<b>Ultima: The Black Gate</b>
SNES. The SNES version. Lamenting the end of Final Fantasy 3, this game filled the void.
After nearly three days of playing through, I became lost in a dungeon, a dungeon part of the main quest, and then irrevocably lost when my save game put me back in the exact spot.
<i>Maps of the dungeon were made</i> Charts of the probability of finding a path based on paths that led back in on themselves <i> were also made</i>
I remember a fire sword and arrows. Dying an endless number of times, and finding myself in a drainage pipe near my cousins house applying the ideas I gleamed from trying to find a way out of the maze my avatar was placed in.
Just now remembering how I knew how to scrawl a map, place geometry in accordance with room size, <i>Slay a dragon</i> to everyones bemusement because I played this game.
Charts, graphs, map making, and everything was a summer of profound worth trying to get out of that maze. Five minute increments of jotting down geometry between bouts of having a football thrown at me, merely because the premise was an interesting one.
<i>Everything is an interesting problem</i>
I played Chrono Trigger afterwards