by pinbacker » Tue Aug 21, 2007 12:43 pm
Also, I just got an email from the author who clued me into
this upcoming sequel to EA, and if you read the FAQ, it would appear to be the greatest game in history.
Of special note for Jonsey here is this line:
The main goal of the game's design is to provide the only freeform space-sim that lets you buy, trade, negotiate, bribe, spy, race, transport, mine, explore, recruit, design your ship, and protect in an open, seamless universe (without loading screens or sudden environment flipping) also without system 'walls' or required jump/warp gates.
Boom. There you go.
Also, I just got an email from the author who clued me into [url=http://starwraith3dgames.home.att.net/evochronrenegades/]this upcoming sequel to EA[/url], and if you read the FAQ, it would appear to be the greatest game in history.
Of special note for Jonsey here is this line:
[quote]The main goal of the game's design is to provide the only freeform space-sim that lets you buy, trade, negotiate, bribe, spy, race, transport, mine, explore, recruit, design your ship, and protect in an open, seamless universe (without loading screens or sudden environment flipping) [i][b]also without system 'walls' or required jump/warp gates.[/b][/i][/quote]
Boom. There you go.