by AArdvark » Mon Oct 29, 2007 6:44 pm
I have GOT to see this game in it's finished format.What with the hungry trees and Intooomments happening. This is the kind of hint dropping thing that major game companies should do.
Uppity White Folk Gamer Magazine: So tell us, Mr. line artist, what is on your workload for this month?
2nd assistant texture modeler: Well, I have to design a series of walls that look like the insides of an octopus.
UWFGM: An octopus?
2ATM: Yeah, they have to look really gross. Oh, and a bathtub that eats corn flakes. They need to be ready next week.
UWFGM: Sounds like quite a game, will there be puzzle solving?
2ATM: Sure. I heard that Jorge Wetbackski and his division in Poland will be handling that end of the game. They called and asked us if we could handle modeling a scene involving
two hookers fighting it out in the back of a '32 Ford. We said no problem. It should be great.
UWFGM: Now, this is a shoot-em-up style game based on the Grandiose Thieving Car engine, right?
2ATM: Yep, they keep using it because it costs so much to make. that and they like the way the silly putty dishes act.
UWFGM: Well thank you for your time. we all look forward to playing it
2ATM: thanks for the beer, dude.
THE
INSIDER
AARDVARK
I have GOT to see this game in it's finished format.What with the hungry trees and Intooomments happening. This is the kind of hint dropping thing that major game companies should do.
Uppity White Folk Gamer Magazine: So tell us, Mr. line artist, what is on your workload for this month?
2nd assistant texture modeler: Well, I have to design a series of walls that look like the insides of an octopus.
UWFGM: An octopus?
2ATM: Yeah, they have to look really gross. Oh, and a bathtub that eats corn flakes. They need to be ready next week.
UWFGM: Sounds like quite a game, will there be puzzle solving?
2ATM: Sure. I heard that Jorge Wetbackski and his division in Poland will be handling that end of the game. They called and asked us if we could handle modeling a scene involving
two hookers fighting it out in the back of a '32 Ford. We said no problem. It should be great.
UWFGM: Now, this is a shoot-em-up style game based on the Grandiose Thieving Car engine, right?
2ATM: Yep, they keep using it because it costs so much to make. that and they like the way the silly putty dishes act.
UWFGM: Well thank you for your time. we all look forward to playing it
2ATM: thanks for the beer, dude.
THE
INSIDER
AARDVARK