by Reiver » Thu Jan 15, 2009 8:42 pm
Thanks!
Hey Chris, I got another question about Wandering Monsters. Basically, as I said I'm working with a single large map (well, its only 128x128, but it's a cavern system so it takes awhile to navigate). The thing is, aside from the entrance to the dungeon, there's pretty much no portals or anything...it's all on one map. Do the wandering monsters only generate when the map is entered? I was trying to test my wandering monsters, and I could tell that some wandering monsters had appeared, but no more appeared from that spot afterward. I guess I could work with it either way, I just need a little clarification on when and how exactly they are spawned.
I'm also having another problem, though it may be more trouble to fix than it's worth. Sometimes I am walking through the tunnels, and a monster who is on the other side of the wall, who is invisible to the player since the walls are opaque, is trying to attack me with ranged attacks, even though realistically the monster can not 'see' the player. This is probably because the way maps are handled, and I know technically the overworld maps are for overworlds, not labyrinthine caverns, but, well, yeah :)
Any help you can provide would be appreciated. Thanks a lot!
-Reiver
Thanks!
Hey Chris, I got another question about Wandering Monsters. Basically, as I said I'm working with a single large map (well, its only 128x128, but it's a cavern system so it takes awhile to navigate). The thing is, aside from the entrance to the dungeon, there's pretty much no portals or anything...it's all on one map. Do the wandering monsters only generate when the map is entered? I was trying to test my wandering monsters, and I could tell that some wandering monsters had appeared, but no more appeared from that spot afterward. I guess I could work with it either way, I just need a little clarification on when and how exactly they are spawned.
I'm also having another problem, though it may be more trouble to fix than it's worth. Sometimes I am walking through the tunnels, and a monster who is on the other side of the wall, who is invisible to the player since the walls are opaque, is trying to attack me with ranged attacks, even though realistically the monster can not 'see' the player. This is probably because the way maps are handled, and I know technically the overworld maps are for overworlds, not labyrinthine caverns, but, well, yeah :)
Any help you can provide would be appreciated. Thanks a lot!
-Reiver