by bruce » Tue Jan 28, 2003 9:14 pm
AArdvark wrote:
(I suddenly realise that the C64 was able to accept 2600 carts.)
No it couldn't. Put down the crack pipe and step away from the keyboard.
The C= computers did, however, use the same joysticks.
Well, Jonsey, Glenn Saunders is working on <i>Death Derby</i>, which is pretty much <i>Death Race 2000</i>. If you saw the Dancing Baby you know there's some immensely cool stuff going on with 3F bankswitching and prerendered animation.
There are two sports simulations I'd be interested in, and I'd be happy to collaborate (as if I had the time) on either of them:
Curling and Croquet. Croquet would be a lot like Atari Golf, actually, where you had a little map. Except, and here's the gimmick, you'd line up the direction of your shot on the map of the course. Then you'd decide how hard you swung while looking at a swing-meter and a head-on picture of your shoes and the ball.
Curling would be, well, you know, <i>Curling</i> (I don't know the rules either).
Also along the same lines would be <i>Cricket</i>, which would make the low speed of the Atari a positive virtue in terms of an authentic gaming experience.
Bruce
[quote="AArdvark"]
(I suddenly realise that the C64 was able to accept 2600 carts.) [/quote]
No it couldn't. Put down the crack pipe and step away from the keyboard.
The C= computers did, however, use the same joysticks.
Well, Jonsey, Glenn Saunders is working on <i>Death Derby</i>, which is pretty much <i>Death Race 2000</i>. If you saw the Dancing Baby you know there's some immensely cool stuff going on with 3F bankswitching and prerendered animation.
There are two sports simulations I'd be interested in, and I'd be happy to collaborate (as if I had the time) on either of them:
Curling and Croquet. Croquet would be a lot like Atari Golf, actually, where you had a little map. Except, and here's the gimmick, you'd line up the direction of your shot on the map of the course. Then you'd decide how hard you swung while looking at a swing-meter and a head-on picture of your shoes and the ball.
Curling would be, well, you know, <i>Curling</i> (I don't know the rules either).
Also along the same lines would be <i>Cricket</i>, which would make the low speed of the Atari a positive virtue in terms of an authentic gaming experience.
Bruce