by Ice Cream Jonsey » Mon Nov 10, 2008 12:20 am
I'd also say this about where the franchise can go.
Right now, you encounter Raiders and Slavers that have lived in the Wasteland their entire life. You get into a quick round of combat with them (that they started) and you quickly end their lives.
It's dumb, as a player, to let them run away (though they do do that in FO3) because if they heal up, they'd be a threat again. I think, just for the hell of it, combat that treats these random encounters with a little more character would be interesting. You can still have mindless animals be fodder for leveling up - but then, how interesting is the random encounter in Fallout 3 anyway?
I'd also say this about where the franchise can go.
Right now, you encounter Raiders and Slavers that have lived in the Wasteland their entire life. You get into a quick round of combat with them (that they started) and you quickly end their lives.
It's dumb, as a player, to let them run away (though they do do that in FO3) because if they heal up, they'd be a threat again. I think, just for the hell of it, combat that treats these random encounters with a little more character would be interesting. You can still have mindless animals be fodder for leveling up - but then, how interesting is the random encounter in Fallout 3 anyway?