Flack wrote:So do you have all your games set to run on coins? Or are they all on free play? Or do you unlock every time you need to edit credits? Is that too many question marks in one paragraph?
There are never too many questions!
I have the ones that can be set to free play set to free play. I love the experience of dropping quarters into games, but that involves:
1) Keeping a bowl of quarters around
PROS: The full arcade experience
NEGS: The cats would be spraying each other with piss to be the first to knock the quarter bowl off whatever surface it was on. More, as I discovered with the box of sugar I have*, any thing that even remotely resembles a litter box will make Frobozz scratch it around.
2) Putting in token mechs
PROS: I love tokens
NEGS: I'd have to put new mechs into all the games, which would get to be expensive and time-consuming
There's a few games that don't have free play. For two of them, I wired a push button that sits in the coin-return slot (Gyruss and Arkanoid). For two others (Spy Hunter and Crystal Castles) I have five or six quarters kicking around. Now that I think about it, I've mucked about with the wiring for Spy Hunter so much, that I could drop in a push button for that one. When people come over, I find that if I tell them, "press the push button in the right-side coin drop thingie" and it's consistent for other games, they'll check there for different games.
A guy did create a ROM set that you can drop in to make Spy Hunter have free play, but the idea of messing with it when my SH is 95% working is daunting.
*Over the summer, ANTS got into the bag of sugar I had in the cupboard. So after irradiating the kitchen as best I can, what I now have to do is throw a small amount of sugar in a box and keep that in the cupboard, while the rest of the 10 pound bag of sugar is carefully kept in the fridge. So if ants get back into the house, they'll go into the box, which can be thrown away. It's like a sugar airlock.
For the most part, like my cock, all my coin doors are just flopped out there, wagging in the breeze. When you have 30 games and only three sets of keys it seems kind of pointless to lock only those machines. I know the
1984 Arcade and several others using that model (pay once, play all you want) have added buttons to the front of their cabinets to coin them up. I've considered that but I hate the idea of drilling holes in all my cabinets. Just feels wrong.
I'd say 2/3 of my machines I've been able to set on free play, so there really aren't that many I'd have to modify. Maybe I'll do that this year and then add locks to them all. Maybe.[/quote]
[quote="Flack"]So do you have all your games set to run on coins? Or are they all on free play? Or do you unlock every time you need to edit credits? Is that too many question marks in one paragraph?[/quote]
There are never too many questions!
I have the ones that can be set to free play set to free play. I love the experience of dropping quarters into games, but that involves:
1) Keeping a bowl of quarters around
PROS: The full arcade experience
NEGS: The cats would be spraying each other with piss to be the first to knock the quarter bowl off whatever surface it was on. More, as I discovered with the box of sugar I have*, any thing that even remotely resembles a litter box will make Frobozz scratch it around.
2) Putting in token mechs
PROS: I love tokens
NEGS: I'd have to put new mechs into all the games, which would get to be expensive and time-consuming
There's a few games that don't have free play. For two of them, I wired a push button that sits in the coin-return slot (Gyruss and Arkanoid). For two others (Spy Hunter and Crystal Castles) I have five or six quarters kicking around. Now that I think about it, I've mucked about with the wiring for Spy Hunter so much, that I could drop in a push button for that one. When people come over, I find that if I tell them, "press the push button in the right-side coin drop thingie" and it's consistent for other games, they'll check there for different games.
A guy did create a ROM set that you can drop in to make Spy Hunter have free play, but the idea of messing with it when my SH is 95% working is daunting.
*Over the summer, ANTS got into the bag of sugar I had in the cupboard. So after irradiating the kitchen as best I can, what I now have to do is throw a small amount of sugar in a box and keep that in the cupboard, while the rest of the 10 pound bag of sugar is carefully kept in the fridge. So if ants get back into the house, they'll go into the box, which can be thrown away. It's like a sugar airlock.
For the most part, like my cock, all my coin doors are just flopped out there, wagging in the breeze. When you have 30 games and only three sets of keys it seems kind of pointless to lock only those machines. I know the [url=http://www.1984arcade.com]1984 Arcade[/url] and several others using that model (pay once, play all you want) have added buttons to the front of their cabinets to coin them up. I've considered that but I hate the idea of drilling holes in all my cabinets. Just feels wrong.
I'd say 2/3 of my machines I've been able to set on free play, so there really aren't that many I'd have to modify. Maybe I'll do that this year and then add locks to them all. Maybe.[/quote]