by Ice Cream Jonsey » Mon Aug 10, 2009 10:54 pm
I'd like to take a fun game from our past and maybe "port" it to the iPhone.
The first thing I thought of was "Lemonade Stand." Well, someone already did that.
Then I thought of "Hammurabi." Well fuck me, someone did that, too. (Though nobody seems to like the version that was created, so maybe I'll do that anyway.)
I think someone owns the IP for Oregon Trail, and I'd rather grab something abandoned.
Can you guys think of anything? I guess the only things that come to mind, as far as criteria goes, are:
- Very simple to implement
- Not obviously owned by a company.
Yes, I could make my own game from scratch, blah blah, I'd rather find the source and port something my first time out. It costs $99 to be part of Apple's development network, which is hilarious in its own right, so I'd be releasing this on Cydia, which only has about 40 entries in their "Games" section. (Cydia is the alternative to the App Store, for those people who have their phones in jailbreak mode.)
I'd like to take a fun game from our past and maybe "port" it to the iPhone.
The first thing I thought of was "Lemonade Stand." Well, someone already did that.
Then I thought of "Hammurabi." Well fuck me, someone did that, too. (Though nobody seems to like the version that was created, so maybe I'll do that anyway.)
I think someone owns the IP for Oregon Trail, and I'd rather grab something abandoned.
Can you guys think of anything? I guess the only things that come to mind, as far as criteria goes, are:
- Very simple to implement
- Not obviously owned by a company.
Yes, I could make my own game from scratch, blah blah, I'd rather find the source and port something my first time out. It costs $99 to be part of Apple's development network, which is hilarious in its own right, so I'd be releasing this on Cydia, which only has about 40 entries in their "Games" section. (Cydia is the alternative to the App Store, for those people who have their phones in jailbreak mode.)