by NihilVulture » Thu Mar 04, 2010 7:11 pm
I agree Jonesie, it is the difference between the parsers, two word seach the verb vs. infinite search the sentence. I love the complexity of the new... But in my experience, it was fun playing with PAWS games rather then Quill games... Anyways, I see the two word parser as the original and THE TEXT ADVENTURE, while the uninitiated would have a harder time with the complex sentences of the nowadays text adventure, which I will call it what INFOCOM calls their products, INTERACTIVE FICTION. The reason that is, is because we created a pseudo-artificial intelligence within the compiler and parser theorem.
In conclusion, two word parser driven awesomeness = text adventure, complex sentences and deeper interaction sweetness = interactive fiction/novel.
I agree Jonesie, it is the difference between the parsers, two word seach the verb vs. infinite search the sentence. I love the complexity of the new... But in my experience, it was fun playing with PAWS games rather then Quill games... Anyways, I see the two word parser as the original and THE TEXT ADVENTURE, while the uninitiated would have a harder time with the complex sentences of the nowadays text adventure, which I will call it what INFOCOM calls their products, INTERACTIVE FICTION. The reason that is, is because we created a pseudo-artificial intelligence within the compiler and parser theorem.
In conclusion, two word parser driven awesomeness = text adventure, complex sentences and deeper interaction sweetness = interactive fiction/novel.