by Flack » Sat Mar 13, 2010 7:06 pm
I will explain it to you, but by asking that I now know you have not seen King of Kong. You should see King of Kong.
A "kill screen" is when a game crashes due to a programming error. Pac-Man and Donkey Kong are two popular games that have kill screens. Pac-Man's kill screen comes on level 256. The current level is stored in an 8 bit address so it can only go up to 255. When it gets to 256, the game crashes and can no longer be played. A similar thing happens in Donkey Kong. It has something to do with the timer and something in the formula exceeding 255. At that point (somewhere during the 22nd level), Mario just dies for no reason and that's the end of the game.
I will explain it to you, but by asking that I now know you have not seen King of Kong. You should see King of Kong.
A "kill screen" is when a game crashes due to a programming error. Pac-Man and Donkey Kong are two popular games that have kill screens. Pac-Man's kill screen comes on level 256. The current level is stored in an 8 bit address so it can only go up to 255. When it gets to 256, the game crashes and can no longer be played. A similar thing happens in Donkey Kong. It has something to do with the timer and something in the formula exceeding 255. At that point (somewhere during the 22nd level), Mario just dies for no reason and that's the end of the game.
http://www.youtube.com/watch?v=UmkhXdSC62w