rld wrote:Anyone have any other suggestions for debug commands that might be helpful?
See if you can find a copy of DUNGEON, which was the predecessor to ZORK that was written in Fortran and ran on the PDP-11 minicomputer.
There has been a release of DUNGEON that runs on the PC. Well, there is a cheat/debug system built into DUNGEON called GDT. It will basically allow you to
* show every message text by entering its number
* examine and change game variables, flags and settings
* examine and change arrays
* move user anywhere
* open and close some/all doors
* lock and unlock some/all locks
And other things. It might give you ideas.
Found it:
http://www.ifarchive.org/indexes/if-arc ... ource.html - Search this page for Dungeon, there are 10 related files in the group. Once you have it running, bring up GDT and try the help.
[quote="rld"]Anyone have any other suggestions for debug commands that might be helpful?
[/quote]
See if you can find a copy of DUNGEON, which was the predecessor to ZORK that was written in Fortran and ran on the PDP-11 minicomputer.
There has been a release of DUNGEON that runs on the PC. Well, there is a cheat/debug system built into DUNGEON called GDT. It will basically allow you to
* show every message text by entering its number
* examine and change game variables, flags and settings
* examine and change arrays
* move user anywhere
* open and close some/all doors
* lock and unlock some/all locks
And other things. It might give you ideas.
Found it: http://www.ifarchive.org/indexes/if-archiveXgamesXsource.html - Search this page for Dungeon, there are 10 related files in the group. Once you have it running, bring up GDT and try the help.