by rld » Tue Jan 17, 2012 12:13 pm
I have verified that the step macro fires in both room and worldmap regions when an object is dropped.
In worldmap regions, the step macro fires after an object is destroyed; however, in room-type regions, the step macro does not fire when an object is destroyed (instead of dropped).
So, definitely looks like a bug. Is this consistent with what you are seeing?
I have verified that the step macro fires in both room and worldmap regions when an object is dropped.
In worldmap regions, the step macro fires after an object is destroyed; however, in room-type regions, the step macro does not fire when an object is destroyed (instead of dropped).
So, definitely looks like a bug. Is this consistent with what you are seeing?