by Flack » Tue Mar 06, 2012 7:32 am
AArdvark wrote:But I could see having a mame system for hours of fun.
I found someone had already done all the controller mappings for MAME and Xbox controllers. You can download someone else's gamepad layout and stick it under the CTRLR directory in MAME and voila, instant reconfiguration. Now all I need to do is make a couple of custom config files for dual analog games, like Robotron, Smash TV, and Karate Champ. Good times ahead, yo.
I finally got the front end tweaked the way I like it and paid to register it ($25). I've got MAME up and running 100% for 2 players, and just finished configuring my SNES emulator.
The only "hurdle" left is that the television's resolution is nothing like the resolution of old video games. 1080p is 1920×1080 on my television.
The Super Nintendo, for example, is 256x224 in low res mode and 512x448 in high res (either progressive scan or interlaced). A 256x224 box is a tiny box in the middle of a 1920x1080 screen. Even scaled up 4x, it still doesn't quite fill the entire screen from top to bottom, but it's close. So really at this point it's a matter of going through every single emulator and setting resolutions that look good on my setup.
[quote="AArdvark"]But I could see having a mame system for hours of fun.[/quote]
I found someone had already done all the controller mappings for MAME and Xbox controllers. You can download someone else's gamepad layout and stick it under the CTRLR directory in MAME and voila, instant reconfiguration. Now all I need to do is make a couple of custom config files for dual analog games, like Robotron, Smash TV, and Karate Champ. Good times ahead, yo.
I finally got the front end tweaked the way I like it and paid to register it ($25). I've got MAME up and running 100% for 2 players, and just finished configuring my SNES emulator.
The only "hurdle" left is that the television's resolution is nothing like the resolution of old video games. 1080p is 1920×1080 on my television.
The Super Nintendo, for example, is 256x224 in low res mode and 512x448 in high res (either progressive scan or interlaced). A 256x224 box is a tiny box in the middle of a 1920x1080 screen. Even scaled up 4x, it still doesn't quite fill the entire screen from top to bottom, but it's close. So really at this point it's a matter of going through every single emulator and setting resolutions that look good on my setup.