by Tdarcos » Thu Feb 02, 2012 5:34 pm
Flack wrote:0.3 is online.
Added a driveway and an El Camino, although you can't get in it yet. Added a dog, some neighborhood kids, a chair, a mailbox, and some mail.
"I bought a toothbrush, some toothpaste, a flannel for my face
Pajamas, a hairbrush, new shoes and a case
I said to my reflection, let's get out of this place."
- Squeeze,
Tempted
Haven't figured out how to make things appear or disappear yet,
"Pass the church and the steeple, the laundry on the hill..." (SFX: Record screech)
Sorry, I forgot to turn the record off before hitting "reply."
I'm thinking, I would presume in Inform that there is either an inaccessible object/room/area to move stuff to, or a command to delete an item.
but did create a room called "purgatory" which is working (for the moment) as a place to move things when I want them to disappear. I'm 100% this isn't the best way to do this but it's working at the moment.
Hugo has the default object "nothing", object #0. It can function as a target for things, and since it has no entrances it can't be entered, thus moving something there effectively removes it from the game. (The advantage is that it hasn't been "expunged" and you can get the item back which wouldn't be the case if an object is deleted.)
Doesn't Inform have something like that?
By the way, the link to the source to your game
http://www.robohara.com/temp/Hanger_22.inf does not work.
[quote="Flack"]0.3 is online.
Added a driveway and an El Camino, although you can't get in it yet. Added a dog, some neighborhood kids, a chair, a mailbox, and some mail.[/quote]
"I bought a toothbrush, some toothpaste, a flannel for my face
Pajamas, a hairbrush, new shoes and a case
I said to my reflection, let's get out of this place."
- Squeeze, [i]Tempted[/i]
[quote]Haven't figured out how to make things appear or disappear yet,[/quote]
"Pass the church and the steeple, the laundry on the hill..." (SFX: Record screech)
Sorry, I forgot to turn the record off before hitting "reply."
I'm thinking, I would presume in Inform that there is either an inaccessible object/room/area to move stuff to, or a command to delete an item.
[quote]but did create a room called "purgatory" which is working (for the moment) as a place to move things when I want them to disappear. I'm 100% this isn't the best way to do this but it's working at the moment.[/quote]
Hugo has the default object "nothing", object #0. It can function as a target for things, and since it has no entrances it can't be entered, thus moving something there effectively removes it from the game. (The advantage is that it hasn't been "expunged" and you can get the item back which wouldn't be the case if an object is deleted.)
Doesn't Inform have something like that?
By the way, the link to the source to your game http://www.robohara.com/temp/Hanger_22.inf does not work.