by Flack » Fri Jun 22, 2012 8:20 am
You can always argue emulation vs. the real thing. I mean, look at arcade games. Even in
Invading Spaces, the book I wrote
about collecting arcade games, I could not honestly justify or defend the collecting of arcade games as a sane hobby.
Take, oh,
Rampart for example. Rampart's a fun game. With one player it's okay, but with two people it's really fun and with three people, it's a freakin' blast. My buddy Jeff and I used to play Rampart all the time. It's one of those games that strengthens the bond between friends by getting you extremely pissed off at them over a quarter's worth of pixels. One well placed cannonball shot in that game can make the difference between riding and walking home from the arcade, I assure you.
Prior to MAME, if you wanted to play Rampart at home you had a few options. According to Mobygames, Rampart was released for the Amiga, Atari ST, Commodore 64, DOS, Game Boy, Game Boy Color, Genesis, Lynx, NES, SEGA Master System, and SNES. Some of those ports are better than others. The 8-bit versions, like those for the NES, SMS, and GBC, are passable. Fun, but not particularly accurate to the arcade version. By the time you hit the 16 bit versions, like those for the Amiga, the Genesis, or the SNES, they're essentially indistinguishable from the original.
Of those systems, by the way, I own Amiga, C64, DOS (of course), Genesis, NES, SMS, and SNES systems. For most of them, I'm sure I could round up a copy of Rampart and be playing it within the hour. Throw emulation into the mix and I'm sure I could be playing any version of Rampart ever released within minutes.
And now of course we have MAME. MAME emulates Rampart 100% accurately. The original cabinet was available in both joystick and trackball versions. If you don't have a trackball, you can play using your mouse. Still, it's fun and close enough.
For anyone getting a random hankering to play some Rampart, there is no reason on earth to go buy a Rampart arcade cabinet.
I own a Rampart arcade cabinet.
I bought it because Jeff and I used to play it all the time. Back in the day we spent hours upon hours standing side-by-side playing Rampart, alternating between laughing and cursing one another while blowing the shit out of each other's castles and occasionally throwing elbows into each other's ribs or stomping on the other guy's toes. Whatever it takes to win, man.
Even though mine's not in an original Atari cabinet, I still know every inch of it. Since it's not original there's no real reason to "restore" it per se, but I have done a little work on it. I pulled the joysticks out one to clean the switches. I replaced a couple of the buttons, and some of the t-molding that got scuffed up when I was moving it. One of the coin mechs is a little messed up ... a rainy day project, waiting for a rainy day.
I have played Rampart so long that I have become physically uncomfortable. The cabinet's too wide to really support three players, especially three adults, so it's cramped. You can't spread your legs wide in a Rampart stance, so first your legs start hurting, then your back. In my old arcade room with all the machines turn on, it got hot, and pretty sure you you were standing uncomfortably close to someone else, trading elbow sweat and back pains with fellow combatants.
On paper, there is really no way to justify owning arcade cabinets, especially non-popular or non-valuable ones. Up until a few months ago, I owned 30.
That's a long way of saying, "I'm the wrong guy to talk you out of buying stupid stuff."
Before I moved, this was one corner of my old attic:
Can't justify owning a lick of it.
Can't tell you how much I enjoy owning them.
You can always argue emulation vs. the real thing. I mean, look at arcade games. Even in [url=http://www.robohara.com/InvadingSpaces]Invading Spaces[/url], the book I wrote [i]about collecting arcade games[/i], I could not honestly justify or defend the collecting of arcade games as a sane hobby.
Take, oh, [url=http://www.arcade-museum.com/game_detail.php?game_id=9263]Rampart[/url] for example. Rampart's a fun game. With one player it's okay, but with two people it's really fun and with three people, it's a freakin' blast. My buddy Jeff and I used to play Rampart all the time. It's one of those games that strengthens the bond between friends by getting you extremely pissed off at them over a quarter's worth of pixels. One well placed cannonball shot in that game can make the difference between riding and walking home from the arcade, I assure you.
Prior to MAME, if you wanted to play Rampart at home you had a few options. According to Mobygames, Rampart was released for the Amiga, Atari ST, Commodore 64, DOS, Game Boy, Game Boy Color, Genesis, Lynx, NES, SEGA Master System, and SNES. Some of those ports are better than others. The 8-bit versions, like those for the NES, SMS, and GBC, are passable. Fun, but not particularly accurate to the arcade version. By the time you hit the 16 bit versions, like those for the Amiga, the Genesis, or the SNES, they're essentially indistinguishable from the original.
Of those systems, by the way, I own Amiga, C64, DOS (of course), Genesis, NES, SMS, and SNES systems. For most of them, I'm sure I could round up a copy of Rampart and be playing it within the hour. Throw emulation into the mix and I'm sure I could be playing any version of Rampart ever released within minutes.
And now of course we have MAME. MAME emulates Rampart 100% accurately. The original cabinet was available in both joystick and trackball versions. If you don't have a trackball, you can play using your mouse. Still, it's fun and close enough.
For anyone getting a random hankering to play some Rampart, there is no reason on earth to go buy a Rampart arcade cabinet.
I own a Rampart arcade cabinet.
I bought it because Jeff and I used to play it all the time. Back in the day we spent hours upon hours standing side-by-side playing Rampart, alternating between laughing and cursing one another while blowing the shit out of each other's castles and occasionally throwing elbows into each other's ribs or stomping on the other guy's toes. Whatever it takes to win, man.
Even though mine's not in an original Atari cabinet, I still know every inch of it. Since it's not original there's no real reason to "restore" it per se, but I have done a little work on it. I pulled the joysticks out one to clean the switches. I replaced a couple of the buttons, and some of the t-molding that got scuffed up when I was moving it. One of the coin mechs is a little messed up ... a rainy day project, waiting for a rainy day.
I have played Rampart so long that I have become physically uncomfortable. The cabinet's too wide to really support three players, especially three adults, so it's cramped. You can't spread your legs wide in a Rampart stance, so first your legs start hurting, then your back. In my old arcade room with all the machines turn on, it got hot, and pretty sure you you were standing uncomfortably close to someone else, trading elbow sweat and back pains with fellow combatants.
On paper, there is really no way to justify owning arcade cabinets, especially non-popular or non-valuable ones. Up until a few months ago, I owned 30.
That's a long way of saying, "I'm the wrong guy to talk you out of buying stupid stuff."
Before I moved, this was one corner of my old attic:
[img]http://www.robohara.com/pix/blog/attic.jpg[/img]
Can't justify owning a lick of it.
Can't tell you how much I enjoy owning them.