by Tdarcos » Wed Oct 10, 2012 8:29 am
Every, every, every time I trust a program, that I think it works, and works correctly, I get fucked in the ass, big time. I'm working with a word processor that's very reliable, and don't frequently save, then it locks up, freezes or dies, and I lose everything since I opened the file. I use Inkscape to do an image, or Trimble Sketchup to do a 3-D image, and don't save frequently, and something goes wrong and I can't get back to a good state, so I have to go back to wherever it was hours before. I lose all the work I did and have to start over from where it was saved.
I make the mistake of trusting programs that when they consistently work great for long periods of time that they won't come back and savage me. And every time I do, they come back and smash me, and smash me, over and over. What's worse is I keep forgetting to mistrust every program and presume it will fuck me up if it can. And extra points if it can really fuck me in the ass good.
And I let myself get sodomized yet again.
This program - Tripkey - got bigger as I fleshed it out, but at one point the compilation time hugely ballooned from about 1 or 2 seconds to 12-14. Well, I got used to that, something I'm doing is causing more work.
Well, anyway, I know that sometimes you can do something that essentially locks up the compiler, and for that reason, I should have known that when I have a version that compiles okay, I must checkpoint those sources and create a backup copy at that point before doing anything else. But, stupido Paulie, fat and lazy, doesn't bother to create a secondary set of frozen sources, then does changes. I wanted to add a score for taking the gate ticket. In this case, it meant adding one constant, copying a piece of code to insert a score for the get command on the ticket object, adding an additional string constant for this item, and one extra array element for the score.
A change of about 30 lines, mostly cut and paste of code used elsewhere, and it locks up the compiler; it still doesn't finish after two minutes. But, El Stupido didn't bother to checkpoint his code from when it was in working condition. So, first, I've got to comment-out the new code I added so that it will compile successfully, then I need to checkpoint this, then add one item at a time until I find which one is causing the compiler to freeze.
But I shall endeavor to say that I won't make this mistake again. And I'll probably get in a comfort zone, be working along with a program and get used to perfection and then get slammed in the balls with a 40 ounce sledge again.
Every, every, every time I trust a program, that I think it works, and works correctly, I get fucked in the ass, big time. I'm working with a word processor that's very reliable, and don't frequently save, then it locks up, freezes or dies, and I lose everything since I opened the file. I use Inkscape to do an image, or Trimble Sketchup to do a 3-D image, and don't save frequently, and something goes wrong and I can't get back to a good state, so I have to go back to wherever it was hours before. I lose all the work I did and have to start over from where it was saved.
I make the mistake of trusting programs that when they consistently work great for long periods of time that they won't come back and savage me. And every time I do, they come back and smash me, and smash me, over and over. What's worse is I keep forgetting to mistrust every program and presume it will fuck me up if it can. And extra points if it can really fuck me in the ass good.
And I let myself get sodomized yet again.
This program - Tripkey - got bigger as I fleshed it out, but at one point the compilation time hugely ballooned from about 1 or 2 seconds to 12-14. Well, I got used to that, something I'm doing is causing more work.
Well, anyway, I know that sometimes you can do something that essentially locks up the compiler, and for that reason, I should have known that when I have a version that compiles okay, I must checkpoint those sources and create a backup copy at that point before doing anything else. But, stupido Paulie, fat and lazy, doesn't bother to create a secondary set of frozen sources, then does changes. I wanted to add a score for taking the gate ticket. In this case, it meant adding one constant, copying a piece of code to insert a score for the get command on the ticket object, adding an additional string constant for this item, and one extra array element for the score.
A change of about 30 lines, mostly cut and paste of code used elsewhere, and it locks up the compiler; it still doesn't finish after two minutes. But, El Stupido didn't bother to checkpoint his code from when it was in working condition. So, first, I've got to comment-out the new code I added so that it will compile successfully, then I need to checkpoint this, then add one item at a time until I find which one is causing the compiler to freeze.
But I shall endeavor to say that I won't make this mistake again. And I'll probably get in a comfort zone, be working along with a program and get used to perfection and then get slammed in the balls with a 40 ounce sledge again.