My Top 5 Anticipated Games of 2013

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Expand view Topic review: My Top 5 Anticipated Games of 2013

by pinback » Fri Jan 29, 2016 7:56 am

pinback wrote: The number five Pinback's most looked forward to game of 2013 is:

Jonathan Blow's The Witness
Worth the MOTHER FUCKING wait.

by pinback » Mon Oct 07, 2013 3:16 pm

pinback wrote:Let's COUNT 'EM DOWN, fellas!
Let's check the status of pinback's 2013 most anticipated:

Jonathan Blow's The Witness

Not out yet. Zero chance will actually be released in 2013.

COMMAND: MODERN AIR/NAVAL OPERATIONS

Just came out. Apparently full of bugs, bad user interface, and costs 80 fucking dollars. PASS.

Star Lords

They found a publisher and apparently are in the process of rewriting the whole thing. "Almost ready to show you guys what we've been up to!" - the devs, once a month or so. Zero chance of being released in 2013.

StarCraft II: Heart of the Swarm

Came out. Was great. I don't play SC2 anymore. :(

Grand Theft Auto FiVe

Came out. Was great. By the time I have time to play it I'm too tired and just wanna watch BB reruns.

Pathetic display.

:(

by pinback » Tue Sep 24, 2013 11:30 am

pinback wrote: COMMAND: MODERN AIR/NAVAL OPERATIONS
Image
This was released today!

EIGHTY BUCKS. Matrix Games is the Devil.

by pinback » Mon Feb 04, 2013 5:35 pm

Well, we're a month into 2013. Let's check my list and see if there's any changes I'd like to make:
pinback wrote:Jonathan Blow's The Witness
I am still looking forward to this. Mainly I am looking forward to this AT some of you people, and am looking forward to enjoying it AT you, because of your negative-obsession with the author. If I ever complete it? I will be completing it AT you.
COMMAND: MODERN AIR/NAVAL OPERATIONS
Matrix Games has been signed as the publisher, which means you can be awfully sure that it will cost more than any other game on the market, and will never go down in price, even if it's fifteen years old. Nevertheless, yes. Gimme it. Last year's Naval War: Arctic Circle gave me a taste, but I'm ready for more. I want to explode more things with boats.
Star Lords
No! No no no. I found this before I began 4xgamer.com. Since then, I've come to realize there's so much more in the world of 4x gaming to be looking forward to. Also I've come to realize that the alpha version of this game is pretty terrible, and I don't think it's going to get much better before release. They're nice guys. I wish them well. But I am most definitely replacing this entry with:

StarDrive which will be on Steam in open beta shortly, and which already gives me funny tingly feelings whenever I see a video of someone playing it.
StarCraft II: Heart of the Swarm
Retro already got me the beta. I am already in Bronze, and terrible, at it. That being said, I have already told everyone that I am taking off of work on March 12, 2013. Or March 13, since I should be getting the collector's edition from Amazon on the 12th.

Thank you, Retro.

Let's be honest. I'm moving this up to the #1 spot, even though I already have, and can play, most of it. SC2 continues to be the only game I've ever loved.
Grand Theft Auto FiVe
This comes out in September or some shit. Which is perfect.

Good list, Pinback.

by pinback » Sun Dec 30, 2012 10:37 pm

I would like to officially switch out my #3 for Predestination, which I feel 1) has a much better chance of being completed, 2) has a much better chance of being great, and 3) has a way, way hotter Project Manager.

by Ice Cream Jonsey » Sat Dec 08, 2012 11:04 pm

I should really review Twilight Zone pinball in this thread.

by Flack » Sat Dec 08, 2012 7:11 pm

I used to have a ton of demos on my PS3. I found that I rarely played them long or far enough to justify buying the full versions. My friend bought me Xbox Live for Christmas so I need to get my 360 hooked back up. Once or twice a year I go to Vintage Stock and pick up a few $10-$20 PS3 games. I never play them. I just buy them.

by AArdvark » Sat Dec 08, 2012 4:18 pm

Just downloaded the demo on my PS3

I gotta say, I usually don't do the demo thing but I downloaded it anyway, just for kicks, and may just go so far as to buy the whole thing.

In the first five minutes I spotted Bomberman, Mario and Mega-Man. What's not to like?


THE
PARODY
AARDVARK

by Ice Cream Jonsey » Wed Dec 05, 2012 8:24 pm

Yeeeeeeeees. I thought of you when I saw that.

$500,000 for a MULE clone. Then they went to that one. None of those guys invented MULE, by the way. None of those guys invented MULE.

by pinback » Wed Dec 05, 2012 7:50 pm

Ice Cream Jonsey wrote:Antharion's Kickstarter FAILED. Wow. I have never seen a Kickstarter get so close and fail.

by pinback » Mon Dec 03, 2012 10:08 am

Yeah, if you could actually participate, that'd be great.

by ICJ » Mon Dec 03, 2012 7:59 am

Well, the Twilight Zone table came out for my Android tablet. So that actually beat the 2013 guess I had made. Which means it is off the list and I can put another game there.

And maybe I can actually include screenshots and descriptions like all you nice people?

I am now on something like 3 of the 17 Kickstarters I have supported to where they finished stuff. (I am not including Diaspora in the "completed" category. That was an enormous fucking rip off in every way, shape and form and those assholes had the audacity to ask everyone for more money when they didn't release shit or send people CDs. I am sure they all think they knocked it out of the park somehow.)

by pinback » Sun Dec 02, 2012 9:13 am

Ice Cream Jonsey wrote:Antharion's Kickstarter FAILED. Wow. I have never seen a Kickstarter get so close and fail. They wanted $15,000 and got $13,810.
They're trying again.



Only going for $10,000 this time but now it looks like they're gonna blow through that like the Kool-Aid guy through a wall of bricks.

by Flack » Sun Nov 18, 2012 8:51 pm

My wife submitted two Kickstarter attempts and each one was rejected. The first time it got rejected because, according to Kickstarter, you're not allowed to solicit funds for real estate purposes. The second time it was rejected it was because you're not allowed to ask for money for charity. She gave up after that.

I donated to a couple of Kickstarter projects that have gone silent. I need to go log in and see which ones I backed and what happened to them. When you get tens of thousands of dollars and fail, people tend to notice. When you get a few thousand and nothing happens, people act like it's no big deal.

by Ice Cream Jonsey » Sun Nov 18, 2012 7:16 pm

Maybe it's just me, but the "stretch goal" thing rubs me the wrong way. These people should be glad that they are getting money without having go deliver anything, and - let's be honest - the percentage of total Kickstarters that have actually delivered what they said they would is probably what, 5%?

by Flack » Sun Nov 18, 2012 5:46 pm

Most of the Kickstarters I've seen lately have the one-two price goals. Like they'll set their goal at $10k for the project and then they'll say "but if we get $50k we'll do some REALLY COOL STUFF!" That way at least they'll get the $10k, and if they only get halfway to their $50k goal, they at least get that money as well. I've noticed several lately doing that.

I've also read about several funded Kickstarters failing. Haunts was the most recent one. They raised $28k and after a year of work, the developers quit. It's a good reminder that you're not BUYING anything with Kickstarter ... you're investing in something that might or might not come to fruition.

http://www.joystiq.com/2012/10/19/kicks ... mers-quit/

by ICJ » Sun Nov 18, 2012 4:07 pm

Perhaps they could elect to up what they give Kickstarter for amother week. Those parasites.

by pinback » Sun Nov 18, 2012 3:56 pm

Ice Cream Jonsey wrote:Antharion's Kickstarter FAILED. Wow. I have never seen a Kickstarter get so close and fail. They wanted $15,000 and got $13,810.
Seems like there should be some contingency plan for things like this on Kickstarter. They say that 98% of those that reach 60% reach 100%. The number for those that reach 92% must be in the 99999.9.9999.999..9.9.9.9% range.

Can't you opt in for like a "bonus week" if you're that close? Seems a shame to ditch something like that that got so close.

by Ice Cream Jonsey » Sun Nov 18, 2012 3:07 pm

Antharion's Kickstarter FAILED. Wow. I have never seen a Kickstarter get so close and fail. They wanted $15,000 and got $13,810.

by pinback » Sun Nov 18, 2012 7:41 am

Heart of the Swarm now has a release date: March 12, 2013.

No confirmed release dates for any of my other most-anticipated (though GTAV says "Spring, 2013.)

The Witness currently contains 528 puzzles, as of this writing.

That is all.

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