Flack wrote:Garth, by way of posting in the 4x thread, has joined our ranks. We are now three-men strong -- three united souls who have been assembled by none other than God himself with the sole purpose of demolishing ICJ's very existence with our mighty fists of hate.
As proprietor of the equipment shop which put all other equipment shops out of business in Skara Brae you can count on my steel. Gauntlets for our mighty fists. And the many years of experience gained from my former life as an adventurer afford me the ability to identify all manner of magic items useful to our sacred cause.
Flack wrote:I feel like Aardvark should, by his impeccable honor alone, also be allowed to join. So that's four. FOUR. WE HAVE VALOR IN NUMBERS MY BROTHERS.
By far the greatest weapon in our arsenal tis the legendary Fire Horn. But only the dulcet tones of a Bard can control this extremely volatile weapon of mass destruction. I believe Aardvaark's silver tongue will be more than capable of taming the savage fury of the Fiery Horn Resounding.
Flack wrote:The greatest issue our party currently faces is our alignments. Pinback is chaotic evil, obviously, I am chaotic neutral, and Aardvark is somewhere between chaotic good and neutral good. Technically Garth's Equipment Shop is a building and therefore does not have an alignment, but if a building is willing to raise arms beside his brothers in this united goal of smiting ICJ, then he shall be allowed to. This party does not discriminate.
As you might have guessed from my profession as a legitimate shop owner I am obliged to work within the confines of law and order like any good businessman must. Therefore I tend toward the Lawful alignment. On the other hand the town where I conduct my business, Skara Brae, is not like most modern day towns you may be familiar with. It is more like one of your Old West towns from your own short history. So our definition of law is a bit fuzzier than you may be accustomed to.
Not to mention the fact that "arms dealers," to use the modern nomenclature, are often looked down upon in polite society as contributing to disorder and encouraging violence or even as outlaws. And as an experienced adventurer of the warrior class (as opposed to say a Paladin) I sometimes had to do some pretty terrible things to survive out there. Some Lawful Good Paladins and Clerics might even judge me evil for some of my deeds. But to the many brothers and sisters who fought side by side with me against the tides of demons, scarlet monks, and practitioners of the black arts I am considered a hero.
So I guess for lack of a better classification I would have to call myself Lawful Neutral. But it somehow seems to miss the mark as clearly I was not always so lawful even by Old West standards (taking anything not nailed down was simply a part of the adventurer's profession, as was killing everything in our path with no offer to parlay as the kinder folk of the Forgotten Realms sometimes did), and certainly not lawful by any modern standard.
Flack wrote:Also since he runs the place ICJ should be allowed to join the party out of a matter of principle, which will really complicate things.
Indeed lol. But what well rounded Party of Adventurers would be complete without it's wacky motley crew of incompatible misfits right?
[quote="Flack"]Garth, by way of posting in the 4x thread, has joined our ranks. We are now three-men strong -- three united souls who have been assembled by none other than God himself with the sole purpose of demolishing ICJ's very existence with our mighty fists of hate.[/quote]
As proprietor of the equipment shop which put all other equipment shops out of business in Skara Brae you can count on my steel. Gauntlets for our mighty fists. And the many years of experience gained from my former life as an adventurer afford me the ability to identify all manner of magic items useful to our sacred cause.
[quote="Flack"]I feel like Aardvark should, by his impeccable honor alone, also be allowed to join. So that's four. FOUR. WE HAVE VALOR IN NUMBERS MY BROTHERS.[/quote]
By far the greatest weapon in our arsenal tis the legendary Fire Horn. But only the dulcet tones of a Bard can control this extremely volatile weapon of mass destruction. I believe Aardvaark's silver tongue will be more than capable of taming the savage fury of the Fiery Horn Resounding.
[quote="Flack"]The greatest issue our party currently faces is our alignments. Pinback is chaotic evil, obviously, I am chaotic neutral, and Aardvark is somewhere between chaotic good and neutral good. Technically Garth's Equipment Shop is a building and therefore does not have an alignment, but if a building is willing to raise arms beside his brothers in this united goal of smiting ICJ, then he shall be allowed to. This party does not discriminate.[/quote]
As you might have guessed from my profession as a legitimate shop owner I am obliged to work within the confines of law and order like any good businessman must. Therefore I tend toward the Lawful alignment. On the other hand the town where I conduct my business, Skara Brae, is not like most modern day towns you may be familiar with. It is more like one of your Old West towns from your own short history. So our definition of law is a bit fuzzier than you may be accustomed to.
Not to mention the fact that "arms dealers," to use the modern nomenclature, are often looked down upon in polite society as contributing to disorder and encouraging violence or even as outlaws. And as an experienced adventurer of the warrior class (as opposed to say a Paladin) I sometimes had to do some pretty terrible things to survive out there. Some Lawful Good Paladins and Clerics might even judge me evil for some of my deeds. But to the many brothers and sisters who fought side by side with me against the tides of demons, scarlet monks, and practitioners of the black arts I am considered a hero.
So I guess for lack of a better classification I would have to call myself Lawful Neutral. But it somehow seems to miss the mark as clearly I was not always so lawful even by Old West standards (taking anything not nailed down was simply a part of the adventurer's profession, as was killing everything in our path with no offer to parlay as the kinder folk of the Forgotten Realms sometimes did), and certainly not lawful by any modern standard.
[quote="Flack"]Also since he runs the place ICJ should be allowed to join the party out of a matter of principle, which will really complicate things.[/quote] Indeed lol. But what well rounded Party of Adventurers would be complete without it's wacky motley crew of incompatible misfits right?