by Flack » Wed Jan 14, 2015 8:08 am
Chris's work comes highly recommended and I plan on checking out the series soon.
I read Jason's post in regards to Chris and I can relate to a lot of it. Not the part about being a fantastic and dedicated author of course, but the part about trying to compete with... I don't know what the literary term is, but in the gaming world we call it shovelware. It's bargain (and usually shitty) software that is sold for pennies on the dollar that is cranked out by the minute and placed on shelves next to quality titles. Unfortunately, when one game is $10 and another is $50, guess which one mom is picking up for the kids! So yes, spending years working on a great novel is very admirable, and by the time you get it out someone will have shoveled out a dozen episodes of their latest zombie apocalypse garbage.
A couple of years ago someone sent me a link to a novella and asked me to read it and give my opinion. I did both; it was a vampire love story and it was pretty awful. Turned out, the story was written by a girl who is now a millionaire. She cranks out these novels once a month and sells them as eBooks. She's a moody teen and her audience is moody teens and it's a model that's obviously working for her. This girl is not cranking out the next great American novel. I am sure she's sad about that fact, but only because she is a goth and is sad about everything. I am sure she is sad about being a millionaire, too.
There's always that Venn diagram with two circles, one with "things I love doing" and the other, "things that will make me money." And not everything in that overlap is equal. I like writing, and I like selling books, but books about diets, cookbooks, and self-help guides are going to outsell books about old computers a million to one. I have read lots and lots of "retro memoirs" and gaming related novels and most of those guys haven't quit their day jobs. I don't know why I am explaining this to a forum filled with gifted programmers who work on text adventures.
One of my best friends has two masters degrees in art (education and history). He works during the day doing layout and design for posters, pamphlets, and travel brochures. He spends his paycheck on canvases and art supplies so he can do what he loves on the weekend. In a perfect world he would be a millionaire and the guys who wrote Candy Crush would die penniless.
Chris's work comes highly recommended and I plan on checking out the series soon.
I read Jason's post in regards to Chris and I can relate to a lot of it. Not the part about being a fantastic and dedicated author of course, but the part about trying to compete with... I don't know what the literary term is, but in the gaming world we call it shovelware. It's bargain (and usually shitty) software that is sold for pennies on the dollar that is cranked out by the minute and placed on shelves next to quality titles. Unfortunately, when one game is $10 and another is $50, guess which one mom is picking up for the kids! So yes, spending years working on a great novel is very admirable, and by the time you get it out someone will have shoveled out a dozen episodes of their latest zombie apocalypse garbage.
A couple of years ago someone sent me a link to a novella and asked me to read it and give my opinion. I did both; it was a vampire love story and it was pretty awful. Turned out, the story was written by a girl who is now a millionaire. She cranks out these novels once a month and sells them as eBooks. She's a moody teen and her audience is moody teens and it's a model that's obviously working for her. This girl is not cranking out the next great American novel. I am sure she's sad about that fact, but only because she is a goth and is sad about everything. I am sure she is sad about being a millionaire, too.
There's always that Venn diagram with two circles, one with "things I love doing" and the other, "things that will make me money." And not everything in that overlap is equal. I like writing, and I like selling books, but books about diets, cookbooks, and self-help guides are going to outsell books about old computers a million to one. I have read lots and lots of "retro memoirs" and gaming related novels and most of those guys haven't quit their day jobs. I don't know why I am explaining this to a forum filled with gifted programmers who work on text adventures.
One of my best friends has two masters degrees in art (education and history). He works during the day doing layout and design for posters, pamphlets, and travel brochures. He spends his paycheck on canvases and art supplies so he can do what he loves on the weekend. In a perfect world he would be a millionaire and the guys who wrote Candy Crush would die penniless.