Sending audio output of specific program to mic input?

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by AArdvark » Tue Jan 27, 2015 6:32 pm

Funny, I instantly went to a hardware solution. Pump everything through your mixer and use a second PC to generate the fart effects.

by RealNC » Tue Jan 27, 2015 4:48 pm

PS:

Just noticed that the software I linked to is called "VAC"...

Ha.

by RealNC » Tue Jan 27, 2015 4:46 pm

pinback wrote:I don't want to send my CS sounds, I want to send my soundboard sounds.
CS only transmits the output of your microphone. Jack can't alter that. Jack needs application support, and in those applications you select "jack" as the output or input device. Unless something has changed since the time I used Jack for a DAW. That would mean that jack must be selectable as a "microphone" so that CS will use it as its input device. But I doubt this is the case.

What you seem to need is a virtual microphone. Something that Windows sees as a real microphone, but isn't. Something that allows you to send audio to it, and every software or game that uses it as a mic will then pick up that audio.

You would redirect both your real microphone's output as well as your soundboard's output to that virtual device, and then select the virtual device as the microphone in CS/Steam.

Perhaps something like this:

http://software.muzychenko.net/eng/vac.htm

A guide of sorts:

http://www.technospot.net/blogs/create- ... dio-cable/
I want to do fart sounds WHILE I'm playing CS:GO.
Word!

by AArdvark » Tue Jan 27, 2015 3:54 pm

I knew it. I just knew it.



THE
PREDICTABLE
AARDVARK

by pinback » Tue Jan 27, 2015 3:10 pm

I don't want to send my CS sounds, I want to send my soundboard sounds.

I want to do fart sounds WHILE I'm playing CS:GO.

by RealNC » Tue Jan 27, 2015 7:44 am

Somehow I don't think that counter-strike supports jack :-P

by pinback » Tue Jan 27, 2015 7:29 am

Acknowledged.

by Flack » Mon Jan 26, 2015 6:00 pm

Flack wrote:There's a Windows equivalent of Soundflower called Jack that does the same thing.

http://www.kvraudio.com/forum/viewtopic.php?p=5231694
http://jackaudio.org/applications/

The website has instructions on getting it to work with Audacity. I spent a couple of hours earlier and was able to get different tracks going to different places (headphones, Audacity tracks, etc).

Here's another one that looks prettier although I haven't tried it. It's limited to three input/output buses, but that should be enough.

http://vb-audio.pagesperso-orange.fr/Vo ... /index.htm

by Flack » Mon Jan 26, 2015 5:58 pm

I answered this six months ago in the DR forum and nobody acknowledged it.

by AArdvark » Mon Jan 26, 2015 5:24 pm

So....mic and game audio are sent thru a channel so others playing the game can hear you and game sounds. Any other program audio is not sent. Huh. Sounds like a Realtek setting. You want to be able to hear all audio but not output everthing.

I think you can do that if the Realtek input is set to system. My recording PC is still packed and this one doesn't have the option so I can't look quick and see. This is on a Windows 7 OS right? Let's say yes.

Sending audio output of specific program to mic input?

by pinback » Mon Jan 26, 2015 9:16 am

Here is the goal:

While playing multiplayer games, for instance, I want both my mic and the output of ONE program to go through the mic, so that people on the other end can hear my voice, the output of that one other program, but no other sounds on my computer.

HELP.

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