by Tdarcos » Tue Mar 08, 2016 2:45 pm
Did anyone notice that game manufacturers claimed games were so expensive because people pirated them, and as games either
* went onto cartridges that indiuviduals can't copy
* could not be loaded unless cryptographically signed and/or
* required a live Internet connection and an on-line serial number verification
the prices never went down eveough this cut piracy?
As there is no real maret for these devices, there is no reason to be recreating old games or old systems as there just isn't that much relevance / interest today, and because there are plenty of outlets even for indie games today, some which didn't even work, as I found out.
Any of you heard of the OUYA? It's an Android-based game console about the size of a 4" cube. I bought one and while it's still around, it never caught on. But it did have an advantage in that it would have a low barrier to entry for development, the general public never heard of it so people didn't buy it, thus very few games were made for it.
Seeing things like that tells me, building retro devices cannot be a viable strategy for a real game product, when brand new, state of the art, low barrier to entry game devices like the OUYA die on the vine.
But let me add something (tangentially) related to the Coleco Chameleon:
(Sung to the tune of Karma Chamelleon by Culture Club)
Game playing on TV screen, all the way
If I listened to your lies would you say
I'm a man without cartridge attraction
I'm a man who doesn't know
How to buy such a contraption
You came and go
You came and went
Colo Colo Coleco Chameieon
You came and go (or went)
You came and go
Playin' would be easy if your colors
Weren't out your ass
Black Gold and Ash
Black Gold and Ash
Did anyone notice that game manufacturers claimed games were so expensive because people pirated them, and as games either
* went onto cartridges that indiuviduals can't copy
* could not be loaded unless cryptographically signed and/or
* required a live Internet connection and an on-line serial number verification
the prices never went down eveough this cut piracy?
As there is no real maret for these devices, there is no reason to be recreating old games or old systems as there just isn't that much relevance / interest today, and because there are plenty of outlets even for indie games today, some which didn't even work, as I found out.
Any of you heard of the OUYA? It's an Android-based game console about the size of a 4" cube. I bought one and while it's still around, it never caught on. But it did have an advantage in that it would have a low barrier to entry for development, the general public never heard of it so people didn't buy it, thus very few games were made for it.
Seeing things like that tells me, building retro devices cannot be a viable strategy for a real game product, when brand new, state of the art, low barrier to entry game devices like the OUYA die on the vine.
But let me add something (tangentially) related to the Coleco Chameleon:
(Sung to the tune of Karma Chamelleon by Culture Club)
Game playing on TV screen, all the way
If I listened to your lies would you say
I'm a man without cartridge attraction
I'm a man who doesn't know
How to buy such a contraption
You came and go
You came and went
Colo Colo Coleco Chameieon
You came and go (or went)
You came and go
Playin' would be easy if your colors
Weren't out your ass
Black Gold and Ash
Black Gold and Ash