Vectrex games

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Topic review
   

Expand view Topic review: Vectrex games

Re: Vectrex games

by Ice Cream Jonsey » Tue Aug 29, 2023 8:02 pm

Cavern Rescue by Scott Huggins (2023)

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I am lost in this confusing cavern again, I am trying to navigate myself around the walls that mean limits and death, the energy levels that are constantly draining and the barnacles that exist seemingly only to drain me. Cavern Rescue is a brand new Vectrex game and it's brilliant, it is polished and it is fun. The packaging is wonderful - I have inlined a picture of the overlay, which paints such a wonderful layer over the cold black void of the game's setting. I believe the developer made the ROM available for all to freely download, but I decided to go for the entire package instead, and the overlay colors are wonderful.

You are a small ship in a black void like so many other Vectrex games. With the four buttons available on the standard Vectrex gamepad, you may thrust, fire, bomb and, er, pause the game. Your mission is to navigate the dangerous caverns and rescue an orb while everything else tries to kill you, maim you, destroy you. You have weapons, as stated, and sometimes it seems like the best way to survive and get to the next task is to blow up everything in front of you and just thrash about as quickly as possible, destroying it all.

You can also thrust! You can move about in all of the caverns, and the thrust button is unlike any I have ever seen in a space game. You can move a little. You can hold down the "go" button but if you do so too much you will crash and burn and die. You have to find just the right mix and be so delicate but of course that is the challenge, isn't it? These caverns are so difficult to properly navigate.

I have not reached the end yet but I am sure I am close; my understanding is that there are a finite number of levels before the game is completed. You do get like 4 or 5 lives in the game and I do wonder what the other ships think when they see the ones before them crash into obstacles that were both avoidable and not! There is a high score table but I think it vanishes when the system itself is turned off. The music and sounds are very, very good. I cannot recommend this game enough, if you are out there and you own the world's greatest system for letting you see things in black and white, you should give this a try.

I wasn't really talking about a vector game for most of this post.

Re: Vectrex games

by Ice Cream Jonsey » Wed Aug 23, 2023 7:30 am

I am very far behind on this. The first game is Cavern Rescue, and I really want to do it justice. I need a little more time to post.

Re: Vectrex games

by Jizaboz » Sun Aug 13, 2023 11:45 pm

Ice Cream Jonsey wrote: Fri Aug 11, 2023 9:25 pm I bought more Vectrex games this month than any other platform. It is crazy. It is the best time to be a Vectrex enthusiast. This weekend, I shall dive into the games and what this means for the future of computing.
You ain't got a multi-cart of sorts yet? Are you buying new indy games or something?

I'd really like to create my own game for the Vectrex one day. I've got the tools and dev kit, I think I have a pretty damn good idea and concept for the game, but assembly is hard and I've yet to return to mess with it and get further than basics like creating animated graphics and simple things.

Vectrex games

by Ice Cream Jonsey » Fri Aug 11, 2023 9:25 pm

I bought more Vectrex games this month than any other platform. It is crazy. It is the best time to be a Vectrex enthusiast. This weekend, I shall dive into the games and what this means for the future of computing.

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