by Garth's Equipment Shop » Sun Jul 14, 2013 7:24 pm
BUG REPORTING
(ACK bug discussion thread)
[MANUAL] ERRORS, TYPOS, SUGGESTIONS
OFFICIAL UPDATES
The official ACK updates log file (Last updated 2009)
PATCHES BY RLD
ACK Mega Patch v0.8
PREVIOUS PATCHES
FEATURE (OR HACK) REQUESTS
[H]ACK REQUEST: A few simple cosmetic adjustments...
RUNNING ACK ON OTHER PLATFORMS
Article hosted on Mozomedia - Making a standalone OS X ACK game app
Jolt Country thread: Making a standalone OS X ACK game app
ACK on Droid
THE SOURCE CODE
Turbo Pascal reference online (Needs new links. Old links dead.)
ACKSRC.ZIP - ACK source code
Notepad++
Free-Pascal Documentation
Free-Pascal Downloads for Many Platforms
Pascal Programming for Schools - If you are just learning about programming and want to learn Pascal or Object Pascal, please visit the Pascal Programming for Schools website at
www.pp4s.co.uk where you will learn all the skills needed before you can start your journey into the world of game programming.
Free Pascal Tutorial 1 - The First Program - Lazarus (Hello World) - This video tutorial series will focus on using the Lazarus IDE on Windows. The series will start by using the console application of Free Pascal as maintained by Lazarus and then move to GUI applications once the syntax and logic have been introduced.
LAZERUS - The professional Free Pascal RAD IDE
MISCELLANEOUS
Adventure Creation Kit - The First Official ACK Development Thread. Before I used the word obsolete to describe this thread which may have been a bad choice of words. I only meant to say it contained many references to bugs that few of us remember ever existing thanks to Chris's fixes as well as a few things he removed and replaced such as the old sound system.
It is a historical thread recording the most recent period of ACK development around 2008-2009 when Chris found the time and inspiration to breath new life into his aging pascal 6 code (from the early 90's just before Delphi) and spiritual heir/sequel to Stuart Smith's Golden Age 8bit mangum opus the Adventure Construction Set or ACS. For hopeless ACK addicts like myself it is a joy to read.
Reading about that exciting time not so long ago when the creator of ACK picked up where he left off around 15 years earlier inspires me in my recent efforts to become more familiar with his source code. After that many years even the author/programmer must have often felt as if he were trying to decipher someone else's code!
[size=150][b]BUG REPORTING[/b][/size]
[color=red]([/color][url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8777]ACK bug discussion thread[/url][color=red])[/color]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8783][MANUAL] ERRORS, TYPOS, SUGGESTIONS[/url]
[size=150][b]OFFICIAL UPDATES[/b][/size]
[url=http://www.80sgaming.org/ack/UPDATES.TXT]The official ACK updates log file[/url] (Last updated 2009)
[size=150][b]PATCHES BY RLD[/b][/size]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8059]ACK Mega Patch v0.8[/url]
[list]
-= Related Threads =-
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=6261]Swapping in additional tilesets using patch[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?p=74136#74136]Joe's question about timestop event[/url] [color=red][i]unanswered[/i][/color]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8500]Extending the step macro - daemons and fuse events[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8630]Password protection feature for games[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8619]In-line help[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8596]Fixes to ACK editor modules?[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8606]Mouse support and exec table?[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8556]Should there be a stacking limit in room-type regions?[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8549]Edge behavior in rooms[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8064]Adding new actions for inventory items[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=6679]Hot-swapping graphic tiles w/replacement tiles[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=6507]Non-takeable 'prop' objects[/url]
[/list]
[b]PREVIOUS PATCHES[/b]
[list]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=6727]ACK Mega Patch v0.7[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=6710]ACK Mega Patch v0.6[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=6670]ACK Mega Patch v0.5[/url]
[/list]
[b]FEATURE (OR HACK) REQUESTS[/b]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=5880][H]ACK REQUEST: A few simple cosmetic adjustments...[/url]
[b]RUNNING ACK ON OTHER PLATFORMS[/b]
[url=http://mozomedia.com/ack/making-standalone-os-x-ack-game-app/]Article hosted on Mozomedia - Making a standalone OS X ACK game app[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8832]Jolt Country thread: Making a standalone OS X ACK game app[/url]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=8830]ACK on Droid[/url]
[b]THE SOURCE CODE[/b]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=5920]Turbo Pascal reference online[/url] (Needs new links. Old links dead.)
[url=http://www.80sgaming.org/ack/source.htm]ACKSRC.ZIP[/url] - ACK source code
[url=http://notepad-plus-plus.org/]Notepad++[/url]
[url=http://www.freepascal.org/docs.var]Free-Pascal Documentation[/url]
[url=https://db.tt/BNplOSln]Free-Pascal Downloads for Many Platforms[/url]
[url=http://www.pp4s.co.uk/]Pascal Programming for Schools[/url] - If you are just learning about programming and want to learn Pascal or Object Pascal, please visit the Pascal Programming for Schools website at www.pp4s.co.uk where you will learn all the skills needed before you can start your journey into the world of game programming.
[url=http://blip.tv/schoolfreeware/free-pascal-tutorial-1-the-first-program-lazarus-hello-world-2526164]Free Pascal Tutorial 1 - The First Program - Lazarus (Hello World)[/url] - This video tutorial series will focus on using the Lazarus IDE on Windows. The series will start by using the console application of Free Pascal as maintained by Lazarus and then move to GUI applications once the syntax and logic have been introduced.
[url=http://www.lazarus.freepascal.org/]LAZERUS - The professional Free Pascal RAD IDE[/url]
[b]MISCELLANEOUS[/b]
[url=http://www.joltcountry.com/phpBB2/viewtopic.php?t=5033]Adventure Creation Kit[/url] - The First Official ACK Development Thread. Before I used the word obsolete to describe this thread which may have been a bad choice of words. I only meant to say it contained many references to bugs that few of us remember ever existing thanks to Chris's fixes as well as a few things he removed and replaced such as the old sound system.
It is a historical thread recording the most recent period of ACK development around 2008-2009 when Chris found the time and inspiration to breath new life into his aging pascal 6 code (from the early 90's just before Delphi) and spiritual heir/sequel to Stuart Smith's Golden Age 8bit mangum opus the Adventure Construction Set or ACS. For hopeless ACK addicts like myself it is a joy to read.
Reading about that exciting time not so long ago when the creator of ACK picked up where he left off around 15 years earlier inspires me in my recent efforts to become more familiar with his source code. After that many years even the author/programmer must have often felt as if he were trying to decipher someone else's code!