Page 2 of 2
Posted: Sun Nov 04, 2007 12:16 pm
by hygraed
I think the fact that the consumer expects a game to last quite a bit longer than a movie factors heavily into the price disparity. If the average length of a console game was two hours, nobody would be paying $60 apiece for them.
Posted: Sun Nov 04, 2007 11:30 pm
by Lysander
Yeah I was thinking about box office too, tickets are still, what, 10 bucks a pop, at the lowest? And that's jstu to view the movie one time. Granted that's where most films make their money, but even so, if you put games on display at EB or Best Buy or Fred Mire or Gamestop or where-ever and then charged people 10 bucks a pop there would be mutany. Hell, games and movies are (relatively) the same price, at least it's not got this crazy 3X+ inflation on it.
Hygraed might be closer with games taking longer to play, which is why people would be willing to plunk down teh cash, but it doesn't make the price anymore justified. How long a person chooses to get enjoyment out of a product can varry wildly from person to person; I love Destroy All Humans, for instance, and it took me months to get through it, and it is still fun for me, whereas someone else could whip through the thing in two hours, go "dud ths sucks lolzrz111", go write up a review comparing it unfavorably to Counterstrike despite them being completely fucking different genres and that's that. It has nothing to do with the cost of production.
Posted: Sun Nov 04, 2007 11:30 pm
by Lysander
Yeah I was thinking about box office too, tickets are still, what, 10 bucks a pop, at the lowest? And that's jstu to view the movie one time. Granted that's where most films make their money, but even so, if you put games on display at EB or Best Buy or Fred Mire or Gamestop or where-ever and then charged people 10 bucks a pop there would be mutany. Hell, games and movies are (relatively) the same price, at least it's not got this crazy 3X+ inflation on it.
Hygraed might be closer with games taking longer to play, which is why people would be willing to plunk down teh cash, but it doesn't make the price anymore justified. How long a person chooses to get enjoyment out of a product can varry wildly from person to person; I love Destroy All Humans, for instance, and it took me months to get through it, and it is still fun for me, whereas someone else could whip through the thing in two hours, go "dud ths sucks lolzrz111", go write up a review comparing it unfavorably to Counterstrike despite them being completely fucking different genres and that's that. It has nothing to do with the cost of production.
Posted: Mon Nov 05, 2007 12:49 am
by Ice Cream Jonsey
Lysander wrote:Hygraed
How is
that the word you always, without fail, spell correctly?
Also, is it just me, or does Riticello (sp) not look like the incarnation of evil in that picture? He looks like somebody's father who just realized he can't arm wrestle his sons and win anymore. Maybe he's just a guy who wants to maximize profit for his corporation and not a cash-thirty d-bag. Maybe you can be one or the other. All this time I just assumed you had to be both.