Upcoming RPG called Black Geyser
Posted: Mon Apr 16, 2018 9:55 pm
Some guy posted this on Caltrops out of the blue. It looks a lot like the Baldur's Gate game. I can't believe regular people are making games like this now.
The Great On-Line Empire
https://joltcountry.com/phpBB3/
So far actually yes! Now I will say that starting out I had a few issues: The HUD map would act up, I would lag like crazy in player-built times loading all their stuff, and the game would take forever to exit when I quit.Ice Cream Jonsey wrote: Tue Apr 17, 2018 7:03 pm I did not - I have a poor mental problem when it comes to free trials for games. I get hooked on stuff too quickly and I really want to give ole Shroud there time to get all the bugs fixed.
Is it stable? Are any of us?
The high RAM recommendation (12 GB) for this game is due in a big part because it was built in Unity. Wasteland 2 which was also built in Unity got gripes for it being "too hardware demanding for how the game looks" basically. I'm not one to bitch about such things though.. few dev teams have the time to build a game engine and development tools completely from scratch.RealNC wrote: Tue Apr 17, 2018 11:50 pm You can buy some pretty good assets on the Unity store these days. So if you have a bit of money and some talent, you can make a game that looks like a AAA title from the past.
(If you lack the talent part, you end up with one of the asset flips that are drowning out other games on Steam.)
That is true. Unity is one of the shittiest performing engines. I have nothing against poor graphics, but I can't stand poorly performing graphics. When it comes to performance, Unity is like a stamp of shit on the front cover.Jizaboz wrote: Fri Apr 20, 2018 8:52 amThe high RAM recommendation (12 GB) for this game is due in a big part because it was built in Unity. Wasteland 2 which was also built in Unity got gripes for it being "too hardware demanding for how the game looks" basically. I'm not one to bitch about such things though.. few dev teams have the time to build a game engine and development tools completely from scratch.
I never played Diablo, but I watched others play it when it was popular. Black Geyser definitely at least has the same over-head camera look as Diablo.AArdvark wrote: Fri Apr 20, 2018 2:37 pm Is it me or do all rpgs look like Diablo? I guess they all have the same basic concept.
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