You'll need a shell script that launches the Linux binary in a way that disables the Steam runtime. It's ancient and doesn't support applications built with modern compilers. Name it "czk.sh", make it executable (chmod +x czk.sh). Contents:
Code: Select all
#! /bin/sh
unset LD_LIBRARY_PATH
exec ./Hugor.AppImage czk.hex
Then enter "czk.sh" as the executable in Steamworks. Set the CPU architecture to "64-bit only" (there is no 32-bit build of Hugor for Linux.)
For macOS, you need to use the executable inside the app bundle. That would be "Hugor.app/Contents/MacOS/Hugor". Enter the hex file as an argument to the binary in the "Arguments" field. It's also 64-bit only.
As for the "depot" thing, it's for having separate sets of files for each port of the game. The Linux depot for example would have czk.sh and Hugor.AppImage, but not czk.exe. You can use depots as you see fit. Or you can simply not use them and only have one depot where you put everything. For Thaumistry, I used these depots:
Linux32
Linux64
macOS
Windows
Common
The game files themselves (in your case that would be CZ, CZ2, CZ3, CZMUS, czk.hex, and any readme files) would be in "Common". Generally, every file needed on every OS. The other depots would only contain the files needed for that OS.
Splitting the files in individual depots allows for updating only one of them without forcing an update for users on other platforms.
Files from different depots are merged on the user's disk when they install the game, depending on which depots are marked to be used on their platform. The "common" depots would be marked as "all OSes" and "all architectures", while the rest would be marked as appropriate:
This requires you to be using depots locally using the steamsdk and set up appropriate build scripts. It's somewhat complicated, so I think you might want to just use one depot where you put everything regardless of OS.
As for "builds", a build is a version of the game. When you push an update to the game, you're uploading a new build.
You should probably uncheck the "disable updates" at the bottom of that page (according to your screenshot, you have that box checked.)