Turbo Sprint (Amiga AGA) in Emulation
Posted: Sun May 09, 2021 2:48 pm
I bought this game because I love this sort of stuff: https://mcgeezer.itch.io/turbo-sprint
And I am now going to try to get it working on my MiSTer. (It is odd to me that they are still calling the Amiga core the "Minimg", but that's the first thing to remember.)
On itch, the developer says the following:
My settings are:
Chipset: AGA
Memory: Max for all values.
And I am now going to try to get it working on my MiSTer. (It is odd to me that they are still calling the Amiga core the "Minimg", but that's the first thing to remember.)
On itch, the developer says the following:
So, if I have the .ADF file loaded when I reset the Minimg, I get the Insert-a-Workbench disk graphic. So I guess the .ADF file is not self-booting? That's fine.Turbo Sprint will run on any stock AGA Amiga including A1200/A4000/CD32. If running on a stock machine you must ensure enough chip ram is available (1830kb) by disabling add-on peripherals, this can be done by booting the machine and holding both left and right mouse buttons. Disable any external drives that are attached if running from floppy/ADF.
Although not supported, the game can also be ran direct from Workbench, simply copy the game files from the floppy or extract the supplied LHA archive onto your hard drive and execute the turbo_sprint.exe file.
A WHD slave for the game has also been supplied for convenience, this also is not supported.
My settings are:
Chipset: AGA
Memory: Max for all values.