Rockstar Games: Setting the Industry Back 20 Years Yet Again
Posted: Sun Aug 01, 2004 9:54 pm
Hey, remember when the original Grand Theft Auto III came out for the PC with the inexplicable absence of the "save anywhere feature" that had been present in just about every PC game of note since 1990? Remember that?
Well, apparently the GTA serious is out to prove the old "damned to repeat it" phrase by making yet another foolish, anachronistic, and wholly ill-advised design choice: PC Hunger!!
But wait, there's more!!
Wouldn't that be awesome? You could still play but your avatar would get skinner and paler and weaker. And over time you'd have to commit bigger and bigger robberies to fund your mounting hospital bill? And then after you get busted and go on death row, Hollywood could dramatise your murderous crime spree as an inspiring story of overcoming illness!
Okay, actually, that would be kind of cool. Forget I said anything.
Well, apparently the GTA serious is out to prove the old "damned to repeat it" phrase by making yet another foolish, anachronistic, and wholly ill-advised design choice: PC Hunger!!
Is there any game anywhere ever where the introduction of the hunger mechanic didn't absolutely ruin it? Because, yeah the thing I want to do is not actually play the game, but instead chase all over the state of <s>California</s> San Andreas in search of a Sub Shack. Word has it the big improvement for the next GTA iteration: Mazes!! Or maybe they can introduce a mechanic that has a one in three chance of killing you automatically three hours into the game, ala Zork (the game that did that was Zork, right?).Gamespot wrote:The first feature we'll be looking at is San Andreas' food mechanic, which will require you to keep your virtual alter ego, CJ, in good physical condition by tracking down some choice grub. The basics of the mechanic are simple: When CJ is hungry, a message will appear onscreen alerting you to his need for some chow. If you choose to ignore this missive, his energy level will start to decrease, and a host of other bad things will begin to happen. Superficially, your boy will get skinny and look generally emaciated, resulting in the ill-fitting of his clothes, which is hardly the look you want to have when trying to earn respect on the streets.
As if this wasn't bad enough, you won't just look weak. Your skinny butt will be unable to lift boxes or punch with any kind of force, thus ensuring many a beat-down in hand-to-hand fights. Along the same lines, you can say goodbye to speed and stamina, which will affect your performance as you swim, cycle, or run through the game.
But wait, there's more!!
This is mind-boggling. Who thought people wanted to play a badass gangster on fucking Atkins? I mean, I don't even have a joke there because any exagerrated joke I could make along these lines would not in any way be decisively worse than a calorie counting mechanic. Especially in a game series whose primary raison dietre` is to expose the player to a massive, vaguely realistic yet - most importantly - consequence free environment. Oh, I've got one: Maybe getting it on with a hooker could result in getting VD! Or HIV!!Now, while it's clear Rockstar wants you to keep CJ fed in the game, just chowing down on anything and everything isn't going to do you any favors either. You obviously don't want CJ getting freakishly skinny and weak, but, at the same time, you don't need his morbidly obese butt rolling down the streets either. Each of the menu items we've mentioned has a specific caloric value that will affect how much CJ's energy and fat levels will increase. Finding the right balance between the two is a must, because eating too much can have some unpleasant results.
Wouldn't that be awesome? You could still play but your avatar would get skinner and paler and weaker. And over time you'd have to commit bigger and bigger robberies to fund your mounting hospital bill? And then after you get busted and go on death row, Hollywood could dramatise your murderous crime spree as an inspiring story of overcoming illness!
Okay, actually, that would be kind of cool. Forget I said anything.