Hugo Interpreters and Public Awareness
Posted: Mon Nov 20, 2006 5:33 pm
This is mainly for Kent.
TTS got marked down by a few judges, if I understand the complaints correctly, because they considered Hugo a "wannabe" IF language. Although I think that's absurd, maybe we're not doing enough to increase public awareness. I have no idea how to solve that. TADS and Inform are what people hear about. Even a library of successful Hugo games doesn't work when new players hear about Inform and TADS but haven't heard much about Hugo. I only mention this because it frustrates me. :) I think some of them just *assumed* Hugo was a 3rd-rate IF language, having no prior experience with Hugo games. So, they looked for things (I'm guessing here) in TTS to prove that right.
There are two recurring complaints about the native Hugo runner(s), though. I'm not sure how valid these are, but I've heard both more than once. People want to be able to cut-and-paste directly from the Hugo window (why they don't find the "scrollback" option is beyond me -- but there seems to be a consensus among them that since they're not familiar with Hugo, they shouldn't have to be bothered with figuring out how it works). The second is that there is no margin around the window, so reading the text is a little more jarring/difficult than it is in other IF interpreters. I don't necessarily agree, but having a few pixels of margin (especially on the left-hand side -- perhaps the width of one or two characters) would help.
TTS got marked down by a few judges, if I understand the complaints correctly, because they considered Hugo a "wannabe" IF language. Although I think that's absurd, maybe we're not doing enough to increase public awareness. I have no idea how to solve that. TADS and Inform are what people hear about. Even a library of successful Hugo games doesn't work when new players hear about Inform and TADS but haven't heard much about Hugo. I only mention this because it frustrates me. :) I think some of them just *assumed* Hugo was a 3rd-rate IF language, having no prior experience with Hugo games. So, they looked for things (I'm guessing here) in TTS to prove that right.
There are two recurring complaints about the native Hugo runner(s), though. I'm not sure how valid these are, but I've heard both more than once. People want to be able to cut-and-paste directly from the Hugo window (why they don't find the "scrollback" option is beyond me -- but there seems to be a consensus among them that since they're not familiar with Hugo, they shouldn't have to be bothered with figuring out how it works). The second is that there is no margin around the window, so reading the text is a little more jarring/difficult than it is in other IF interpreters. I don't necessarily agree, but having a few pixels of margin (especially on the left-hand side -- perhaps the width of one or two characters) would help.