parse_rank and the player
Posted: Fri Feb 09, 2007 8:18 pm
Let's say you have an object in the game which has the same noun as the player. Oh, I don't know. Let's say I called a player "Raif" and then I want him to access the Usenet group "raif".
Is it just me, or does Hugo always ask you to clarify what you mean if the player is involved? I set the newsgroup to a parse_rank of 30000 and the game still asks me which Raif I mean. Anyway to change this behavior? I've done a scan on "parse_rank" for my game, but I am not seeing the solution.
Is it just me, or does Hugo always ask you to clarify what you mean if the player is involved? I set the newsgroup to a parse_rank of 30000 and the game still asks me which Raif I mean. Anyway to change this behavior? I've done a scan on "parse_rank" for my game, but I am not seeing the solution.