New features suggestions for ACK
Posted: Sat Mar 01, 2008 5:12 am
I have send this email to the author what do you guys think?
Hello,
My names is Fahed Al Daye I remember using this program back in the 199x when the program was version below 2.2 it was filled with bugs and riddles but I had believed back then it was the potential for making my dream come true, make an Ultima game system finally. I am surprised now that not only is it alive and kicking but there is a beautiful main website for it and that the author is still working on new versions for major improvement, better GUI and so on. I am so happy :D:D:D:D:D:D
I have a suggestion or request to add if you could please implement a new version that support Ultima 6 engine? I know right now it is VERY CLOSE to that but there are still some missing features that are missing and if implemented will actually be a complete full pledge Ultima 6. Here are the features I hope you would be able to implement ^__^:
1) Join NPC up to the maximum I specify where they follow you in the back like Ultima 6 and Ultima 7.
2) When you enter houses the roof disappears to show the content inside but you can still put stuff on top of the roof for example and it would disappear too with the roof and reappear when the roof appears (if you leave the house it reappears)
3) Able to open door/close door, shudder, etc.
4) Turn on/off light source
5) Have the option to require food (you set your own food level etc)
7) Battle engine of Ultima 6 (option to have turn based or live). When you kill the monster (like Ultima 6 (spread blood on top of the bood) have a body with weight, depends on the setting you can carry the body or not) you can search the body all the items that the monster was carrying will appear and you can pick them up.
8) Have book editor where you can write as much as you want with no limitation for the book without having to open a whole new screen like Ultima 6 for example (simply look at Ultima 6 to get an idea). I also would like to have an option to trigger an event after reading the book, for example an NPC in the party or not (but is around within the screen) will talk or do action after reading the book.
9) I noticed here that you have regions like ACS which is awesome, but it would be cool if you could implement this feature as an add on (in case a person wishes to work the world style as well) I can make one LARGE map to draw the world, mountain, etc. If I enter the mountain the roof will disappear without loading a whole region like for example Ultima 6 or Ultima 7 and if a monster can go out of the dungeon or not (but still have the option to add new maps to load to new maps which represents new levels of dungeon and places).
10) Experience leveling like that of Ultima 6.
11) Conversation like that of Ultima 6 (with portrait) but I would also like the option for another NPC (wither in party or not) to be part of the conversation.
12) Have anger level for NPC, they start friendly but if you talk bad or mean to them it goes down or if you steal from them it goes down until they become hostile.
13) Add the ability for an item to belong to NPC if the NPC is in the same room as me or view (where they are not behind a wall that they cannot see me) and if I steal an item that belongs to the NPC they will shout at me to stop stealing and if I continue their angry level will drop to hostile call guards and attack me.
14) I like the option or ability that NPC can too be attacked by monsters or when they hit a trap or swamp and they don't have boots that NPC can be poisoned or fight for it's life.
15) Ability to send an NPC from one point to another and you see the NPC walking from point A to point B.
16) Improve the sprites of the NPC and change all the sprites from 2D to isometric like that of Ultima 6 or Ultima 7 and it is animated like that of Ultima 6.
Hello,
My names is Fahed Al Daye I remember using this program back in the 199x when the program was version below 2.2 it was filled with bugs and riddles but I had believed back then it was the potential for making my dream come true, make an Ultima game system finally. I am surprised now that not only is it alive and kicking but there is a beautiful main website for it and that the author is still working on new versions for major improvement, better GUI and so on. I am so happy :D:D:D:D:D:D
I have a suggestion or request to add if you could please implement a new version that support Ultima 6 engine? I know right now it is VERY CLOSE to that but there are still some missing features that are missing and if implemented will actually be a complete full pledge Ultima 6. Here are the features I hope you would be able to implement ^__^:
1) Join NPC up to the maximum I specify where they follow you in the back like Ultima 6 and Ultima 7.
2) When you enter houses the roof disappears to show the content inside but you can still put stuff on top of the roof for example and it would disappear too with the roof and reappear when the roof appears (if you leave the house it reappears)
3) Able to open door/close door, shudder, etc.
4) Turn on/off light source
5) Have the option to require food (you set your own food level etc)
7) Battle engine of Ultima 6 (option to have turn based or live). When you kill the monster (like Ultima 6 (spread blood on top of the bood) have a body with weight, depends on the setting you can carry the body or not) you can search the body all the items that the monster was carrying will appear and you can pick them up.
8) Have book editor where you can write as much as you want with no limitation for the book without having to open a whole new screen like Ultima 6 for example (simply look at Ultima 6 to get an idea). I also would like to have an option to trigger an event after reading the book, for example an NPC in the party or not (but is around within the screen) will talk or do action after reading the book.
9) I noticed here that you have regions like ACS which is awesome, but it would be cool if you could implement this feature as an add on (in case a person wishes to work the world style as well) I can make one LARGE map to draw the world, mountain, etc. If I enter the mountain the roof will disappear without loading a whole region like for example Ultima 6 or Ultima 7 and if a monster can go out of the dungeon or not (but still have the option to add new maps to load to new maps which represents new levels of dungeon and places).
10) Experience leveling like that of Ultima 6.
11) Conversation like that of Ultima 6 (with portrait) but I would also like the option for another NPC (wither in party or not) to be part of the conversation.
12) Have anger level for NPC, they start friendly but if you talk bad or mean to them it goes down or if you steal from them it goes down until they become hostile.
13) Add the ability for an item to belong to NPC if the NPC is in the same room as me or view (where they are not behind a wall that they cannot see me) and if I steal an item that belongs to the NPC they will shout at me to stop stealing and if I continue their angry level will drop to hostile call guards and attack me.
14) I like the option or ability that NPC can too be attacked by monsters or when they hit a trap or swamp and they don't have boots that NPC can be poisoned or fight for it's life.
15) Ability to send an NPC from one point to another and you see the NPC walking from point A to point B.
16) Improve the sprites of the NPC and change all the sprites from 2D to isometric like that of Ultima 6 or Ultima 7 and it is animated like that of Ultima 6.